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arxiv:2308.05734

AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining

Published on Aug 10, 2023
· Submitted by
AK
on Aug 11, 2023
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Abstract

A unified audio generation framework using a language of audio representation, AudioMAE, and latent diffusion model achieves state-of-the-art performance across different audio types.

AI-generated summary

Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly differ from those of other types. To bring us closer to a unified perspective of audio generation, this paper proposes a framework that utilizes the same learning method for speech, music, and sound effect generation. Our framework introduces a general representation of audio, called language of audio (LOA). Any audio can be translated into LOA based on AudioMAE, a self-supervised pre-trained representation learning model. In the generation process, we translate any modalities into LOA by using a GPT-2 model, and we perform self-supervised audio generation learning with a latent diffusion model conditioned on LOA. The proposed framework naturally brings advantages such as in-context learning abilities and reusable self-supervised pretrained AudioMAE and latent diffusion models. Experiments on the major benchmarks of text-to-audio, text-to-music, and text-to-speech demonstrate new state-of-the-art or competitive performance to previous approaches. Our demo and code are available at https://audioldm.github.io/audioldm2.

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Generate a sound effect of a heavy V8 engine, specifically a Mercedes G63 AMG, smoothly accelerating from 800 RPM to 5000 RPM over 15 seconds. The audio must have three seamless phases. Phase 1 (0-5s): A deep, slow, bass-heavy idle rumble. Phase 2 (5-10s): The pitch smoothly increases, transitioning into a louder, throatier mid-range growl as RPM rises. Phase 3 (10-15s): The sound reaches peak RPM, becoming an extremely aggressive, loud, and high-pitched metallic roar with a pitch-shifted effect, before suddenly dropping back to the deep idle rumble.

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