Upload folder using huggingface_hub
Browse files- Dockerfile +81 -0
- README.md +175 -5
- __init__.py +25 -0
- client.py +73 -0
- models.py +171 -0
- openenv.yaml +7 -0
- openenv_hack_meta.egg-info/PKG-INFO +10 -0
- openenv_hack_meta.egg-info/SOURCES.txt +17 -0
- openenv_hack_meta.egg-info/dependency_links.txt +1 -0
- openenv_hack_meta.egg-info/entry_points.txt +2 -0
- openenv_hack_meta.egg-info/requires.txt +6 -0
- openenv_hack_meta.egg-info/top_level.txt +1 -0
- pyproject.toml +46 -0
- server/__init__.py +11 -0
- server/app.py +81 -0
- server/hack_meta_environment.py +601 -0
- server/requirements.txt +6 -0
- server/scene_catalog.py +810 -0
- uv.lock +0 -0
Dockerfile
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| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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| 3 |
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#
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# This source code is licensed under the BSD-style license found in the
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| 5 |
+
# LICENSE file in the root directory of this source tree.
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| 6 |
+
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| 7 |
+
# Multi-stage build using openenv-base
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| 8 |
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# This Dockerfile is flexible and works for both:
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| 9 |
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# - In-repo environments (with local OpenEnv sources)
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| 10 |
+
# - Standalone environments (with openenv from PyPI/Git)
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| 11 |
+
# The build script (openenv build) handles context detection and sets appropriate build args.
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| 12 |
+
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| 13 |
+
ARG BASE_IMAGE=ghcr.io/meta-pytorch/openenv-base:latest
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| 14 |
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FROM ${BASE_IMAGE} AS builder
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| 15 |
+
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| 16 |
+
WORKDIR /app
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| 17 |
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| 18 |
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# Ensure git is available (required for installing dependencies from VCS)
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| 19 |
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RUN apt-get update && \
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| 20 |
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apt-get install -y --no-install-recommends git && \
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rm -rf /var/lib/apt/lists/*
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| 22 |
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| 23 |
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# Build argument to control whether we're building standalone or in-repo
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ARG BUILD_MODE=in-repo
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| 25 |
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ARG ENV_NAME=hack_meta
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| 26 |
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| 27 |
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# Copy environment code (always at root of build context)
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| 28 |
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COPY . /app/env
|
| 29 |
+
|
| 30 |
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# For in-repo builds, openenv is already vendored in the build context
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| 31 |
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# For standalone builds, openenv will be installed via pyproject.toml
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| 32 |
+
WORKDIR /app/env
|
| 33 |
+
|
| 34 |
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# Ensure uv is available (for local builds where base image lacks it)
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| 35 |
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RUN if ! command -v uv >/dev/null 2>&1; then \
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| 36 |
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curl -LsSf https://astral.sh/uv/install.sh | sh && \
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| 37 |
+
mv /root/.local/bin/uv /usr/local/bin/uv && \
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| 38 |
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mv /root/.local/bin/uvx /usr/local/bin/uvx; \
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| 39 |
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fi
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| 40 |
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| 41 |
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# Install dependencies using uv sync
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| 42 |
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# If uv.lock exists, use it; otherwise resolve on the fly
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| 43 |
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RUN --mount=type=cache,target=/root/.cache/uv \
|
| 44 |
+
if [ -f uv.lock ]; then \
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| 45 |
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uv sync --frozen --no-install-project --no-editable; \
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| 46 |
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else \
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| 47 |
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uv sync --no-install-project --no-editable; \
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| 48 |
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fi
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| 49 |
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| 50 |
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RUN --mount=type=cache,target=/root/.cache/uv \
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| 51 |
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if [ -f uv.lock ]; then \
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| 52 |
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uv sync --frozen --no-editable; \
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| 53 |
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else \
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| 54 |
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uv sync --no-editable; \
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| 55 |
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fi
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| 56 |
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| 57 |
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# Final runtime stage
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| 58 |
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FROM ${BASE_IMAGE}
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| 59 |
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WORKDIR /app
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| 61 |
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| 62 |
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# Copy the virtual environment from builder
|
| 63 |
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COPY --from=builder /app/env/.venv /app/.venv
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| 64 |
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| 65 |
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# Copy the environment code
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| 66 |
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COPY --from=builder /app/env /app/env
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| 67 |
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| 68 |
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# Set PATH to use the virtual environment
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| 69 |
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ENV PATH="/app/.venv/bin:$PATH"
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| 70 |
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| 71 |
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# Set PYTHONPATH so imports work correctly
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| 72 |
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ENV PYTHONPATH="/app/env:$PYTHONPATH"
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| 73 |
+
|
| 74 |
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# Health check
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| 75 |
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HEALTHCHECK --interval=30s --timeout=3s --start-period=5s --retries=3 \
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| 76 |
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CMD curl -f http://localhost:8000/health || exit 1
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| 77 |
+
|
| 78 |
+
# Run the FastAPI server
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| 79 |
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# The module path is constructed to work with the /app/env structure
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| 80 |
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ENV ENABLE_WEB_INTERFACE=true
|
| 81 |
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CMD ["sh", "-c", "cd /app/env && uvicorn server.app:app --host 0.0.0.0 --port 8000"]
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README.md
CHANGED
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@@ -1,10 +1,180 @@
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| 1 |
---
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| 2 |
-
title:
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| 3 |
-
emoji:
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| 4 |
-
colorFrom:
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| 5 |
-
colorTo:
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| 6 |
sdk: docker
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| 7 |
pinned: false
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| 8 |
---
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| 9 |
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| 10 |
-
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|
| 1 |
---
|
| 2 |
+
title: Disaster Response Coordination Environment
|
| 3 |
+
emoji: 🚨
|
| 4 |
+
colorFrom: red
|
| 5 |
+
colorTo: yellow
|
| 6 |
sdk: docker
|
| 7 |
pinned: false
|
| 8 |
+
app_port: 8000
|
| 9 |
+
base_path: /web
|
| 10 |
+
tags:
|
| 11 |
+
- openenv
|
| 12 |
---
|
| 13 |
|
| 14 |
+
# Disaster Response Coordination Environment
|
| 15 |
+
|
| 16 |
+
This OpenEnv environment simulates an Emergency Operations Center allocating scarce resources across simultaneous disaster targets. The agent must reduce preventable deaths, critical injuries, exposure harm, and infrastructure failure across a ladder of progressively harder scenes.
|
| 17 |
+
|
| 18 |
+
## Motivation
|
| 19 |
+
|
| 20 |
+
This is a real-world coordination problem rather than a toy task. It evaluates whether an agent can:
|
| 21 |
+
|
| 22 |
+
- prioritize under time pressure
|
| 23 |
+
- reason about vulnerability and deadlines
|
| 24 |
+
- handle mixed rescue and infrastructure triage
|
| 25 |
+
- avoid harmful but superficially plausible actions
|
| 26 |
+
|
| 27 |
+
The environment is designed to provide rich per-step reward while keeping the true harm model hidden from the agent.
|
| 28 |
+
|
| 29 |
+
## Action Space
|
| 30 |
+
|
| 31 |
+
Each turn the agent submits a `DisasterAction` with zero or more resource assignments:
|
| 32 |
+
|
| 33 |
+
```json
|
| 34 |
+
{
|
| 35 |
+
"assignments": [
|
| 36 |
+
{"resource_id": "engineering_strike", "target_id": "hospital_power"},
|
| 37 |
+
{"resource_id": "tunnel_rescue", "target_id": "tunnel_train"}
|
| 38 |
+
]
|
| 39 |
+
}
|
| 40 |
+
```
|
| 41 |
+
|
| 42 |
+
Constraints:
|
| 43 |
+
|
| 44 |
+
- a resource may be assigned at most once per turn
|
| 45 |
+
- unavailable resources must not be assigned
|
| 46 |
+
- resolved or failed targets should not be assigned
|
| 47 |
+
- assignments with no capability overlap are ineffective and penalized
|
| 48 |
+
|
| 49 |
+
## Observation Space
|
| 50 |
+
|
| 51 |
+
The agent sees:
|
| 52 |
+
|
| 53 |
+
- scene id, name, and level
|
| 54 |
+
- narrative briefing
|
| 55 |
+
- visible target state:
|
| 56 |
+
- status
|
| 57 |
+
- estimated people
|
| 58 |
+
- observed risk
|
| 59 |
+
- `critical_now`
|
| 60 |
+
- `priority_band`
|
| 61 |
+
- vulnerability label
|
| 62 |
+
- progress
|
| 63 |
+
- time remaining
|
| 64 |
+
- recommended capabilities
|
| 65 |
+
- visible resource state:
|
| 66 |
+
- capabilities
|
| 67 |
+
- availability
|
| 68 |
+
- remaining uses
|
| 69 |
+
- available-until turn
|
| 70 |
+
- structured feedback from the previous step
|
| 71 |
+
|
| 72 |
+
The latent harm model remains hidden so the policy cannot self-score.
|
| 73 |
+
|
| 74 |
+
## Task Ladder
|
| 75 |
+
|
| 76 |
+
The environment contains a genuine easy-to-hard difficulty range:
|
| 77 |
+
|
| 78 |
+
1. `scene_1`: Flash Flood, Two Rescue Calls, One Boat
|
| 79 |
+
2. `scene_2`: Flood Rescue vs Medical Transport
|
| 80 |
+
3. `scene_3`: Building Collapse vs Highway Hazmat Crash
|
| 81 |
+
4. `scene_4`: Wildfire Suburb vs Nursing Home
|
| 82 |
+
5. `scene_5`: Hospital Backup Power vs Tunnel Train Entrapment
|
| 83 |
+
6. `scene_6`: Toxic Plume vs Downtown Office Tower Fire
|
| 84 |
+
7. `scene_7`: Bridge Collapse During VIP Event Weekend
|
| 85 |
+
8. `scene_8`: Regional Multi-Disaster with Scarce Air Assets
|
| 86 |
+
|
| 87 |
+
For submission purposes, this exceeds the minimum requirement of three tasks with easy, medium, and hard coverage.
|
| 88 |
+
|
| 89 |
+
## Reward And Grading
|
| 90 |
+
|
| 91 |
+
Per-step reward is dense and shaped:
|
| 92 |
+
|
| 93 |
+
- positive reward for reducing latent remaining harm
|
| 94 |
+
- penalties for invalid actions
|
| 95 |
+
- penalties for ineffective assignments
|
| 96 |
+
- penalties for leaving compatible resources idle during critical windows
|
| 97 |
+
- penalties for deadline misses, churn, and failed targets
|
| 98 |
+
|
| 99 |
+
Final evaluation uses a normalized score against a no-op baseline:
|
| 100 |
+
|
| 101 |
+
- `final_score` in `[0, 100]`
|
| 102 |
+
- `grader_score = final_score / 100.0` in `[0.0, 1.0]`
|
| 103 |
+
|
| 104 |
+
This keeps grading deterministic and reproducible while preserving a meaningful learning signal.
|
| 105 |
+
|
| 106 |
+
## Baselines
|
| 107 |
+
|
| 108 |
+
The repo-root [`inference.py`](/c:/Users/pavan/meta-pytorch-hackathon/inference.py) supports:
|
| 109 |
+
|
| 110 |
+
- `heuristic`
|
| 111 |
+
- `random`
|
| 112 |
+
- `llm`
|
| 113 |
+
|
| 114 |
+
Recent observed behavior:
|
| 115 |
+
|
| 116 |
+
- strong scenes: `scene_4`, `scene_6`, `scene_7`
|
| 117 |
+
- middling scenes: `scene_2`, `scene_5`
|
| 118 |
+
- weak scenes: `scene_1`, `scene_3`
|
| 119 |
+
- hard-fail scene: `scene_8`
|
| 120 |
+
|
| 121 |
+
## Validate Locally
|
| 122 |
+
|
| 123 |
+
From this directory:
|
| 124 |
+
|
| 125 |
+
```powershell
|
| 126 |
+
.\.venv\Scripts\openenv.exe validate
|
| 127 |
+
```
|
| 128 |
+
|
| 129 |
+
## Run Locally
|
| 130 |
+
|
| 131 |
+
Run the API locally:
|
| 132 |
+
|
| 133 |
+
```powershell
|
| 134 |
+
.\.venv\Scripts\python.exe -m server.app
|
| 135 |
+
```
|
| 136 |
+
|
| 137 |
+
Or:
|
| 138 |
+
|
| 139 |
+
```powershell
|
| 140 |
+
uvicorn server.app:app --host 0.0.0.0 --port 8000
|
| 141 |
+
```
|
| 142 |
+
|
| 143 |
+
## Docker
|
| 144 |
+
|
| 145 |
+
Build from this directory:
|
| 146 |
+
|
| 147 |
+
```powershell
|
| 148 |
+
docker build -t hack_meta-env:latest -f server/Dockerfile .
|
| 149 |
+
```
|
| 150 |
+
|
| 151 |
+
Run:
|
| 152 |
+
|
| 153 |
+
```powershell
|
| 154 |
+
docker run --rm -p 8000:8000 hack_meta-env:latest
|
| 155 |
+
```
|
| 156 |
+
|
| 157 |
+
## Hugging Face Space
|
| 158 |
+
|
| 159 |
+
This package directory is the deployable environment root. Deploy from `hack_meta/`, not from the repo root.
|
| 160 |
+
|
| 161 |
+
Before pushing:
|
| 162 |
+
|
| 163 |
+
1. configure environment secrets in the Space settings
|
| 164 |
+
2. validate locally
|
| 165 |
+
3. confirm `reset()` responds successfully
|
| 166 |
+
|
| 167 |
+
## Package Layout
|
| 168 |
+
|
| 169 |
+
```text
|
| 170 |
+
hack_meta/
|
| 171 |
+
|-- client.py
|
| 172 |
+
|-- models.py
|
| 173 |
+
|-- openenv.yaml
|
| 174 |
+
|-- pyproject.toml
|
| 175 |
+
|-- README.md
|
| 176 |
+
`-- server/
|
| 177 |
+
|-- app.py
|
| 178 |
+
|-- Dockerfile
|
| 179 |
+
`-- hack_meta_environment.py
|
| 180 |
+
```
|
__init__.py
ADDED
|
@@ -0,0 +1,25 @@
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|
|
|
|
|
|
|
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|
|
| 1 |
+
"""Disaster response scene ladder package exports."""
|
| 2 |
+
|
| 3 |
+
from .models import (
|
| 4 |
+
DisasterAction,
|
| 5 |
+
DisasterObservation,
|
| 6 |
+
DisasterReward,
|
| 7 |
+
ResourceAssignment,
|
| 8 |
+
ResourceStatus,
|
| 9 |
+
TargetStatus,
|
| 10 |
+
)
|
| 11 |
+
|
| 12 |
+
try:
|
| 13 |
+
from .client import DisasterResponseEnv
|
| 14 |
+
except ImportError: # pragma: no cover
|
| 15 |
+
DisasterResponseEnv = None # type: ignore[assignment]
|
| 16 |
+
|
| 17 |
+
__all__ = [
|
| 18 |
+
"DisasterAction",
|
| 19 |
+
"DisasterObservation",
|
| 20 |
+
"DisasterReward",
|
| 21 |
+
"ResourceAssignment",
|
| 22 |
+
"ResourceStatus",
|
| 23 |
+
"TargetStatus",
|
| 24 |
+
"DisasterResponseEnv",
|
| 25 |
+
]
|
client.py
ADDED
|
@@ -0,0 +1,73 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""Disaster response scene ladder client."""
|
| 2 |
+
|
| 3 |
+
from typing import Dict
|
| 4 |
+
|
| 5 |
+
from openenv.core import EnvClient
|
| 6 |
+
from openenv.core.client_types import StepResult
|
| 7 |
+
from openenv.core.env_server.types import State
|
| 8 |
+
|
| 9 |
+
from .models import (
|
| 10 |
+
DisasterAction,
|
| 11 |
+
DisasterObservation,
|
| 12 |
+
ResourceStatus,
|
| 13 |
+
TargetStatus,
|
| 14 |
+
)
|
| 15 |
+
|
| 16 |
+
|
| 17 |
+
class DisasterResponseEnv(EnvClient[DisasterAction, DisasterObservation, State]):
|
| 18 |
+
"""Client for the scene-based disaster response environment."""
|
| 19 |
+
|
| 20 |
+
def _step_payload(self, action: DisasterAction) -> Dict:
|
| 21 |
+
return {
|
| 22 |
+
"assignments": [
|
| 23 |
+
{
|
| 24 |
+
"resource_id": assignment.resource_id,
|
| 25 |
+
"target_id": assignment.target_id,
|
| 26 |
+
}
|
| 27 |
+
for assignment in action.assignments
|
| 28 |
+
]
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
def _parse_result(self, payload: Dict) -> StepResult[DisasterObservation]:
|
| 32 |
+
obs_data = payload.get("observation", {})
|
| 33 |
+
|
| 34 |
+
targets = {
|
| 35 |
+
target_id: TargetStatus(**target_data)
|
| 36 |
+
for target_id, target_data in obs_data.get("targets", {}).items()
|
| 37 |
+
}
|
| 38 |
+
resources = {
|
| 39 |
+
resource_id: ResourceStatus(**resource_data)
|
| 40 |
+
for resource_id, resource_data in obs_data.get("resources", {}).items()
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
observation = DisasterObservation(
|
| 44 |
+
scene_id=obs_data.get("scene_id", ""),
|
| 45 |
+
scene_name=obs_data.get("scene_name", ""),
|
| 46 |
+
level=obs_data.get("level", 0),
|
| 47 |
+
narrative=obs_data.get("narrative", ""),
|
| 48 |
+
targets=targets,
|
| 49 |
+
resources=resources,
|
| 50 |
+
resolved_count=obs_data.get("resolved_count", 0),
|
| 51 |
+
turn=obs_data.get("turn", 0),
|
| 52 |
+
max_turns=obs_data.get("max_turns", 0),
|
| 53 |
+
feedback=obs_data.get("feedback", ""),
|
| 54 |
+
final_score=obs_data.get("final_score"),
|
| 55 |
+
done=payload.get("done", False),
|
| 56 |
+
reward=payload.get("reward", 0.0),
|
| 57 |
+
metadata=obs_data.get("metadata", {}),
|
| 58 |
+
)
|
| 59 |
+
|
| 60 |
+
return StepResult(
|
| 61 |
+
observation=observation,
|
| 62 |
+
reward=payload.get("reward"),
|
| 63 |
+
done=payload.get("done", False),
|
| 64 |
+
)
|
| 65 |
+
|
| 66 |
+
def _parse_state(self, payload: Dict) -> State:
|
| 67 |
+
return State(
|
| 68 |
+
episode_id=payload.get("episode_id"),
|
| 69 |
+
step_count=payload.get("step_count", 0),
|
| 70 |
+
scene_id=payload.get("scene_id"),
|
| 71 |
+
scene_name=payload.get("scene_name"),
|
| 72 |
+
level=payload.get("level"),
|
| 73 |
+
)
|
models.py
ADDED
|
@@ -0,0 +1,171 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
Data models for the scene-based disaster response environment.
|
| 3 |
+
"""
|
| 4 |
+
|
| 5 |
+
from typing import Dict, List, Optional
|
| 6 |
+
|
| 7 |
+
from openenv.core.env_server.types import Action, Observation
|
| 8 |
+
from pydantic import BaseModel, Field
|
| 9 |
+
|
| 10 |
+
|
| 11 |
+
class ResourceAssignment(BaseModel):
|
| 12 |
+
"""Assign one resource to one target for the current turn."""
|
| 13 |
+
|
| 14 |
+
resource_id: str = Field(..., description="Resource to deploy this turn")
|
| 15 |
+
target_id: str = Field(..., description="Target to support this turn")
|
| 16 |
+
|
| 17 |
+
|
| 18 |
+
class DisasterAction(Action):
|
| 19 |
+
"""
|
| 20 |
+
Action for the disaster response ladder.
|
| 21 |
+
|
| 22 |
+
Each turn the agent assigns scarce resources to targets. A resource may only
|
| 23 |
+
appear once in the action list for the turn.
|
| 24 |
+
"""
|
| 25 |
+
|
| 26 |
+
assignments: List[ResourceAssignment] = Field(
|
| 27 |
+
default_factory=list,
|
| 28 |
+
description=(
|
| 29 |
+
"Per-turn resource assignments. Each item maps one resource_id to "
|
| 30 |
+
"one target_id. Resources not listed remain idle."
|
| 31 |
+
),
|
| 32 |
+
)
|
| 33 |
+
|
| 34 |
+
|
| 35 |
+
class ResourceStatus(BaseModel):
|
| 36 |
+
"""Visible status for a deployable resource."""
|
| 37 |
+
|
| 38 |
+
name: str = Field(..., description="Human-readable resource name")
|
| 39 |
+
capabilities: List[str] = Field(
|
| 40 |
+
default_factory=list,
|
| 41 |
+
description="Operational capabilities this resource can provide",
|
| 42 |
+
)
|
| 43 |
+
available: bool = Field(..., description="Whether the resource can be deployed")
|
| 44 |
+
remaining_uses: Optional[int] = Field(
|
| 45 |
+
default=None,
|
| 46 |
+
description="How many episode-wide uses remain, if finite",
|
| 47 |
+
)
|
| 48 |
+
available_until_turn: Optional[int] = Field(
|
| 49 |
+
default=None,
|
| 50 |
+
description="Last turn on which the resource can still be used, if limited",
|
| 51 |
+
)
|
| 52 |
+
description: str = Field(..., description="Operational description")
|
| 53 |
+
|
| 54 |
+
|
| 55 |
+
class TargetStatus(BaseModel):
|
| 56 |
+
"""Visible status for a response target within the current scene."""
|
| 57 |
+
|
| 58 |
+
name: str = Field(..., description="Human-readable target name")
|
| 59 |
+
category: str = Field(..., description="Target category such as victims or infrastructure")
|
| 60 |
+
status: str = Field(
|
| 61 |
+
...,
|
| 62 |
+
description="One of: active, contained, resolved, or failed",
|
| 63 |
+
)
|
| 64 |
+
estimated_people: str = Field(
|
| 65 |
+
...,
|
| 66 |
+
description="Visible people estimate or affected population note",
|
| 67 |
+
)
|
| 68 |
+
observed_risk: float = Field(
|
| 69 |
+
...,
|
| 70 |
+
description="Observed urgency signal in the range 0.0 to 1.0",
|
| 71 |
+
)
|
| 72 |
+
critical_now: bool = Field(
|
| 73 |
+
...,
|
| 74 |
+
description="Whether this target is in an immediate decision window",
|
| 75 |
+
)
|
| 76 |
+
priority_band: str = Field(
|
| 77 |
+
...,
|
| 78 |
+
description="Model-facing priority label: immediate, high, medium, monitor, or failed",
|
| 79 |
+
)
|
| 80 |
+
vulnerability: str = Field(
|
| 81 |
+
...,
|
| 82 |
+
description="Visible vulnerability band for the target population",
|
| 83 |
+
)
|
| 84 |
+
visibility: float = Field(
|
| 85 |
+
...,
|
| 86 |
+
description="How visible the incident is publicly, 0.0 to 1.0",
|
| 87 |
+
)
|
| 88 |
+
progress: float = Field(
|
| 89 |
+
...,
|
| 90 |
+
description="Mitigation progress from 0.0 to 1.0",
|
| 91 |
+
)
|
| 92 |
+
time_remaining: int = Field(
|
| 93 |
+
...,
|
| 94 |
+
description="Approximate turns before the target becomes much harder to save",
|
| 95 |
+
)
|
| 96 |
+
recommended_capabilities: List[str] = Field(
|
| 97 |
+
default_factory=list,
|
| 98 |
+
description="Capabilities that can materially improve the target",
|
| 99 |
+
)
|
| 100 |
+
last_assigned_resources: List[str] = Field(
|
| 101 |
+
default_factory=list,
|
| 102 |
+
description="Resources deployed to this target on the previous turn",
|
| 103 |
+
)
|
| 104 |
+
description: str = Field(..., description="Operational context and constraints")
|
| 105 |
+
|
| 106 |
+
|
| 107 |
+
class DisasterObservation(Observation):
|
| 108 |
+
"""
|
| 109 |
+
Observation returned after each turn of the scene ladder.
|
| 110 |
+
|
| 111 |
+
The simulator exposes the operational picture but keeps the full latent harm
|
| 112 |
+
model internal so rewards cannot be self-scored by the agent.
|
| 113 |
+
"""
|
| 114 |
+
|
| 115 |
+
scene_id: str = Field(..., description="Stable scene identifier")
|
| 116 |
+
scene_name: str = Field(..., description="Human-readable scene name")
|
| 117 |
+
level: int = Field(..., description="Difficulty level for the scene")
|
| 118 |
+
narrative: str = Field(..., description="Top-level scene briefing")
|
| 119 |
+
targets: Dict[str, TargetStatus] = Field(
|
| 120 |
+
default_factory=dict,
|
| 121 |
+
description="Visible target statuses keyed by target ID",
|
| 122 |
+
)
|
| 123 |
+
resources: Dict[str, ResourceStatus] = Field(
|
| 124 |
+
default_factory=dict,
|
| 125 |
+
description="Deployable resource statuses keyed by resource ID",
|
| 126 |
+
)
|
| 127 |
+
resolved_count: int = Field(
|
| 128 |
+
default=0,
|
| 129 |
+
description="Number of targets resolved so far",
|
| 130 |
+
)
|
| 131 |
+
turn: int = Field(default=0, description="Current turn number")
|
| 132 |
+
max_turns: int = Field(default=0, description="Maximum turns in the scene")
|
| 133 |
+
feedback: str = Field(
|
| 134 |
+
default="",
|
| 135 |
+
description="Structured feedback on the last action and simulator update",
|
| 136 |
+
)
|
| 137 |
+
final_score: Optional[float] = Field(
|
| 138 |
+
default=None,
|
| 139 |
+
description="Normalized 0-100 score once the episode is complete",
|
| 140 |
+
)
|
| 141 |
+
|
| 142 |
+
|
| 143 |
+
class DisasterReward(BaseModel):
|
| 144 |
+
"""
|
| 145 |
+
Typed reward model for the disaster response ladder.
|
| 146 |
+
|
| 147 |
+
OpenEnv responses still carry the scalar reward at step time, but this model
|
| 148 |
+
makes the reward contract explicit for spec compliance and documentation.
|
| 149 |
+
"""
|
| 150 |
+
|
| 151 |
+
value: float = Field(..., description="Scalar step reward returned by the environment")
|
| 152 |
+
final_score: Optional[float] = Field(
|
| 153 |
+
default=None,
|
| 154 |
+
description="Normalized 0-100 end-of-episode score when available",
|
| 155 |
+
)
|
| 156 |
+
fatalities: Optional[float] = Field(
|
| 157 |
+
default=None,
|
| 158 |
+
description="Cumulative fatalities observed in audit metrics, if available",
|
| 159 |
+
)
|
| 160 |
+
critical_injuries: Optional[float] = Field(
|
| 161 |
+
default=None,
|
| 162 |
+
description="Cumulative critical injuries observed in audit metrics, if available",
|
| 163 |
+
)
|
| 164 |
+
deadline_misses: Optional[float] = Field(
|
| 165 |
+
default=None,
|
| 166 |
+
description="Weighted count of missed critical windows, if available",
|
| 167 |
+
)
|
| 168 |
+
failed_targets: Optional[float] = Field(
|
| 169 |
+
default=None,
|
| 170 |
+
description="Weighted count of targets that reached failed status, if available",
|
| 171 |
+
)
|
openenv.yaml
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
spec_version: 1
|
| 2 |
+
name: hack_meta
|
| 3 |
+
type: space
|
| 4 |
+
runtime: fastapi
|
| 5 |
+
app: server.app:app
|
| 6 |
+
port: 8000
|
| 7 |
+
|
openenv_hack_meta.egg-info/PKG-INFO
ADDED
|
@@ -0,0 +1,10 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Metadata-Version: 2.4
|
| 2 |
+
Name: openenv-hack_meta
|
| 3 |
+
Version: 0.1.0
|
| 4 |
+
Summary: Disaster Response Coordination Environment for OpenEnv — EOC agent allocates teams across simultaneous incidents to minimise casualties
|
| 5 |
+
Requires-Python: >=3.10
|
| 6 |
+
Requires-Dist: openenv-core[core]>=0.2.2
|
| 7 |
+
Requires-Dist: python-dotenv>=1.2.2
|
| 8 |
+
Provides-Extra: dev
|
| 9 |
+
Requires-Dist: pytest>=8.0.0; extra == "dev"
|
| 10 |
+
Requires-Dist: pytest-cov>=4.0.0; extra == "dev"
|
openenv_hack_meta.egg-info/SOURCES.txt
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
README.md
|
| 2 |
+
__init__.py
|
| 3 |
+
client.py
|
| 4 |
+
models.py
|
| 5 |
+
pyproject.toml
|
| 6 |
+
./__init__.py
|
| 7 |
+
./client.py
|
| 8 |
+
./models.py
|
| 9 |
+
openenv_hack_meta.egg-info/PKG-INFO
|
| 10 |
+
openenv_hack_meta.egg-info/SOURCES.txt
|
| 11 |
+
openenv_hack_meta.egg-info/dependency_links.txt
|
| 12 |
+
openenv_hack_meta.egg-info/entry_points.txt
|
| 13 |
+
openenv_hack_meta.egg-info/requires.txt
|
| 14 |
+
openenv_hack_meta.egg-info/top_level.txt
|
| 15 |
+
server/__init__.py
|
| 16 |
+
server/app.py
|
| 17 |
+
server/hack_meta_environment.py
|
openenv_hack_meta.egg-info/dependency_links.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
|
openenv_hack_meta.egg-info/entry_points.txt
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[console_scripts]
|
| 2 |
+
server = hack_meta.server.app:main
|
openenv_hack_meta.egg-info/requires.txt
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
openenv-core[core]>=0.2.2
|
| 2 |
+
python-dotenv>=1.2.2
|
| 3 |
+
|
| 4 |
+
[dev]
|
| 5 |
+
pytest>=8.0.0
|
| 6 |
+
pytest-cov>=4.0.0
|
openenv_hack_meta.egg-info/top_level.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
hack_meta
|
pyproject.toml
ADDED
|
@@ -0,0 +1,46 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
[build-system]
|
| 8 |
+
requires = ["setuptools>=45", "wheel"]
|
| 9 |
+
build-backend = "setuptools.build_meta"
|
| 10 |
+
|
| 11 |
+
[project]
|
| 12 |
+
name = "openenv-hack_meta"
|
| 13 |
+
version = "0.1.0"
|
| 14 |
+
description = "Disaster Response Coordination Environment for OpenEnv — EOC agent allocates teams across simultaneous incidents to minimise casualties"
|
| 15 |
+
requires-python = ">=3.10"
|
| 16 |
+
dependencies = [
|
| 17 |
+
# Core OpenEnv runtime (provides FastAPI server + HTTP client types)
|
| 18 |
+
# install from github
|
| 19 |
+
# "openenv-core[core] @ git+https://github.com/meta-pytorch/OpenEnv.git",
|
| 20 |
+
"openenv-core[core]>=0.2.2",
|
| 21 |
+
# Environment-specific dependencies
|
| 22 |
+
# Add all dependencies needed for your environment here
|
| 23 |
+
# Examples:
|
| 24 |
+
# "numpy>=1.19.0",
|
| 25 |
+
# "torch>=2.0.0",
|
| 26 |
+
# "gymnasium>=0.29.0",
|
| 27 |
+
# "openspiel>=1.0.0",
|
| 28 |
+
# "smolagents>=1.22.0,<2",
|
| 29 |
+
"python-dotenv>=1.2.2",
|
| 30 |
+
]
|
| 31 |
+
|
| 32 |
+
[project.optional-dependencies]
|
| 33 |
+
dev = [
|
| 34 |
+
"pytest>=8.0.0",
|
| 35 |
+
"pytest-cov>=4.0.0",
|
| 36 |
+
]
|
| 37 |
+
|
| 38 |
+
[project.scripts]
|
| 39 |
+
# Server entry point - enables running via: uv run --project . server
|
| 40 |
+
# or: python -m hack_meta.server.app
|
| 41 |
+
server = "hack_meta.server.app:main"
|
| 42 |
+
|
| 43 |
+
[tool.setuptools]
|
| 44 |
+
include-package-data = true
|
| 45 |
+
packages = ["hack_meta", "hack_meta.server"]
|
| 46 |
+
package-dir = { "hack_meta" = ".", "hack_meta.server" = "server" }
|
server/__init__.py
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""Disaster Response Coordination environment server components."""
|
| 8 |
+
|
| 9 |
+
from .hack_meta_environment import DisasterResponseEnvironment
|
| 10 |
+
|
| 11 |
+
__all__ = ["DisasterResponseEnvironment"]
|
server/app.py
ADDED
|
@@ -0,0 +1,81 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""
|
| 8 |
+
FastAPI application for the Hack Meta Environment.
|
| 9 |
+
|
| 10 |
+
This module creates an HTTP server that exposes the HackMetaEnvironment
|
| 11 |
+
over HTTP and WebSocket endpoints, compatible with EnvClient.
|
| 12 |
+
|
| 13 |
+
Endpoints:
|
| 14 |
+
- POST /reset: Reset the environment
|
| 15 |
+
- POST /step: Execute an action
|
| 16 |
+
- GET /state: Get current environment state
|
| 17 |
+
- GET /schema: Get action/observation schemas
|
| 18 |
+
- WS /ws: WebSocket endpoint for persistent sessions
|
| 19 |
+
|
| 20 |
+
Usage:
|
| 21 |
+
# Development (with auto-reload):
|
| 22 |
+
uvicorn server.app:app --reload --host 0.0.0.0 --port 8000
|
| 23 |
+
|
| 24 |
+
# Production:
|
| 25 |
+
uvicorn server.app:app --host 0.0.0.0 --port 8000 --workers 4
|
| 26 |
+
|
| 27 |
+
# Or run directly:
|
| 28 |
+
python -m server.app
|
| 29 |
+
"""
|
| 30 |
+
|
| 31 |
+
try:
|
| 32 |
+
from openenv.core.env_server.http_server import create_app
|
| 33 |
+
except Exception as e: # pragma: no cover
|
| 34 |
+
raise ImportError(
|
| 35 |
+
"openenv is required for the web interface. Install dependencies with '\n uv sync\n'"
|
| 36 |
+
) from e
|
| 37 |
+
|
| 38 |
+
try:
|
| 39 |
+
from ..models import DisasterAction, DisasterObservation
|
| 40 |
+
from .hack_meta_environment import DisasterResponseEnvironment
|
| 41 |
+
except ImportError:
|
| 42 |
+
from models import DisasterAction, DisasterObservation
|
| 43 |
+
from server.hack_meta_environment import DisasterResponseEnvironment
|
| 44 |
+
|
| 45 |
+
|
| 46 |
+
# Create the app with web interface and README integration
|
| 47 |
+
app = create_app(
|
| 48 |
+
DisasterResponseEnvironment,
|
| 49 |
+
DisasterAction,
|
| 50 |
+
DisasterObservation,
|
| 51 |
+
env_name="disaster_response",
|
| 52 |
+
max_concurrent_envs=10, # supports concurrent WebSocket sessions
|
| 53 |
+
)
|
| 54 |
+
|
| 55 |
+
|
| 56 |
+
def main() -> None:
|
| 57 |
+
"""
|
| 58 |
+
Entry point for direct execution via uv run or python -m.
|
| 59 |
+
|
| 60 |
+
This function enables running the server without Docker:
|
| 61 |
+
uv run --project . server
|
| 62 |
+
uv run --project . server --port 8001
|
| 63 |
+
python -m hack_meta.server.app
|
| 64 |
+
|
| 65 |
+
For production deployments, consider using uvicorn directly with
|
| 66 |
+
multiple workers:
|
| 67 |
+
uvicorn hack_meta.server.app:app --workers 4
|
| 68 |
+
"""
|
| 69 |
+
import argparse
|
| 70 |
+
import uvicorn
|
| 71 |
+
|
| 72 |
+
parser = argparse.ArgumentParser()
|
| 73 |
+
parser.add_argument("--host", default="0.0.0.0")
|
| 74 |
+
parser.add_argument("--port", type=int, default=8000)
|
| 75 |
+
args = parser.parse_args()
|
| 76 |
+
|
| 77 |
+
uvicorn.run(app, host=args.host, port=args.port)
|
| 78 |
+
|
| 79 |
+
|
| 80 |
+
if __name__ == "__main__":
|
| 81 |
+
main()
|
server/hack_meta_environment.py
ADDED
|
@@ -0,0 +1,601 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
| 1 |
+
"""
|
| 2 |
+
Scene-based disaster response coordination environment.
|
| 3 |
+
"""
|
| 4 |
+
|
| 5 |
+
from __future__ import annotations
|
| 6 |
+
|
| 7 |
+
from copy import deepcopy
|
| 8 |
+
from typing import Any, Dict, List, Optional
|
| 9 |
+
from uuid import uuid4
|
| 10 |
+
|
| 11 |
+
from openenv.core.env_server.interfaces import Environment
|
| 12 |
+
from openenv.core.env_server.types import State
|
| 13 |
+
|
| 14 |
+
try:
|
| 15 |
+
from ..models import (
|
| 16 |
+
DisasterAction,
|
| 17 |
+
DisasterObservation,
|
| 18 |
+
ResourceStatus,
|
| 19 |
+
TargetStatus,
|
| 20 |
+
)
|
| 21 |
+
from .scene_catalog import DEFAULT_SCENE_ID, SCENE_CATALOG, SceneConfig, ordered_scene_ids
|
| 22 |
+
except ImportError:
|
| 23 |
+
from models import DisasterAction, DisasterObservation, ResourceStatus, TargetStatus
|
| 24 |
+
from server.scene_catalog import DEFAULT_SCENE_ID, SCENE_CATALOG, SceneConfig, ordered_scene_ids
|
| 25 |
+
|
| 26 |
+
|
| 27 |
+
class DisasterResponseEnvironment(Environment):
|
| 28 |
+
"""
|
| 29 |
+
Multi-scene disaster response environment with hidden-state reward shaping.
|
| 30 |
+
|
| 31 |
+
The agent sees targets, resources, and timing cues, but rewards come from a
|
| 32 |
+
latent harm model so the policy cannot self-certify mediocre behavior.
|
| 33 |
+
"""
|
| 34 |
+
|
| 35 |
+
SUPPORTS_CONCURRENT_SESSIONS: bool = True
|
| 36 |
+
|
| 37 |
+
def __init__(self) -> None:
|
| 38 |
+
self._state = State(episode_id=str(uuid4()), step_count=0)
|
| 39 |
+
self._scene: SceneConfig = SCENE_CATALOG[DEFAULT_SCENE_ID]
|
| 40 |
+
self._targets: Dict[str, Dict[str, Any]] = {}
|
| 41 |
+
self._resources: Dict[str, Dict[str, Any]] = {}
|
| 42 |
+
self._metrics: Dict[str, float] = {}
|
| 43 |
+
self._turn: int = 0
|
| 44 |
+
self._baseline_harm: float = 0.0
|
| 45 |
+
self._final_score: Optional[float] = None
|
| 46 |
+
|
| 47 |
+
def reset(
|
| 48 |
+
self,
|
| 49 |
+
seed: Optional[int] = None,
|
| 50 |
+
episode_id: Optional[str] = None,
|
| 51 |
+
scene_id: Optional[str] = None,
|
| 52 |
+
level: Optional[int] = None,
|
| 53 |
+
**kwargs: Any,
|
| 54 |
+
) -> DisasterObservation:
|
| 55 |
+
self._state = State(
|
| 56 |
+
episode_id=episode_id or str(uuid4()),
|
| 57 |
+
step_count=0,
|
| 58 |
+
)
|
| 59 |
+
self._scene = self._select_scene(scene_id=scene_id, level=level)
|
| 60 |
+
self._targets = self._init_targets(self._scene)
|
| 61 |
+
self._resources = self._init_resources(self._scene)
|
| 62 |
+
self._metrics = {
|
| 63 |
+
"fatalities": 0.0,
|
| 64 |
+
"critical_injuries": 0.0,
|
| 65 |
+
"exposure_harm": 0.0,
|
| 66 |
+
"service_loss": 0.0,
|
| 67 |
+
"invalid_actions": 0.0,
|
| 68 |
+
"ineffective_assignments": 0.0,
|
| 69 |
+
"deadline_misses": 0.0,
|
| 70 |
+
"reassignment_churn": 0.0,
|
| 71 |
+
"resolved_targets": 0.0,
|
| 72 |
+
"failed_targets": 0.0,
|
| 73 |
+
}
|
| 74 |
+
self._turn = 0
|
| 75 |
+
self._final_score = None
|
| 76 |
+
self._baseline_harm = self._simulate_noop_baseline()
|
| 77 |
+
|
| 78 |
+
feedback = (
|
| 79 |
+
f"Level {self._scene.level}: {self._scene.name}\n"
|
| 80 |
+
f"{self._scene.briefing}\n"
|
| 81 |
+
f"Why this is hard: {self._scene.why_harder}\n"
|
| 82 |
+
"Objective: minimize preventable deaths, critical injuries, exposure, and service collapse.\n"
|
| 83 |
+
"Submit assignments as a JSON list of {resource_id, target_id} objects."
|
| 84 |
+
)
|
| 85 |
+
return self._build_observation(feedback=feedback, reward=0.0, done=False)
|
| 86 |
+
|
| 87 |
+
def step(self, action: DisasterAction, **kwargs: Any) -> DisasterObservation: # type: ignore[override]
|
| 88 |
+
self._turn += 1
|
| 89 |
+
self._state.step_count += 1
|
| 90 |
+
|
| 91 |
+
feedback_parts: List[str] = []
|
| 92 |
+
prev_potential = self._potential(self._targets)
|
| 93 |
+
|
| 94 |
+
assignments_by_target: Dict[str, List[str]] = {tid: [] for tid in self._targets}
|
| 95 |
+
used_resources: set[str] = set()
|
| 96 |
+
penalty = 0.0
|
| 97 |
+
|
| 98 |
+
for assignment in action.assignments:
|
| 99 |
+
resource_id = assignment.resource_id
|
| 100 |
+
target_id = assignment.target_id
|
| 101 |
+
|
| 102 |
+
if resource_id not in self._resources:
|
| 103 |
+
penalty += 6.0
|
| 104 |
+
self._metrics["invalid_actions"] += 1
|
| 105 |
+
feedback_parts.append(f"[ERR] Unknown resource '{resource_id}'")
|
| 106 |
+
continue
|
| 107 |
+
if target_id not in self._targets:
|
| 108 |
+
penalty += 6.0
|
| 109 |
+
self._metrics["invalid_actions"] += 1
|
| 110 |
+
feedback_parts.append(f"[ERR] Unknown target '{target_id}'")
|
| 111 |
+
continue
|
| 112 |
+
if resource_id in used_resources:
|
| 113 |
+
penalty += 5.0
|
| 114 |
+
self._metrics["invalid_actions"] += 1
|
| 115 |
+
feedback_parts.append(f"[ERR] Resource '{resource_id}' assigned more than once")
|
| 116 |
+
continue
|
| 117 |
+
if not self._resource_available(self._resources[resource_id], self._turn):
|
| 118 |
+
penalty += 5.0
|
| 119 |
+
self._metrics["invalid_actions"] += 1
|
| 120 |
+
feedback_parts.append(f"[ERR] Resource '{resource_id}' is unavailable")
|
| 121 |
+
continue
|
| 122 |
+
if self._targets[target_id]["status"] == "resolved":
|
| 123 |
+
penalty += 3.0
|
| 124 |
+
self._metrics["ineffective_assignments"] += 1
|
| 125 |
+
feedback_parts.append(f"[WARN] Target '{target_id}' already resolved")
|
| 126 |
+
continue
|
| 127 |
+
|
| 128 |
+
used_resources.add(resource_id)
|
| 129 |
+
assignments_by_target[target_id].append(resource_id)
|
| 130 |
+
|
| 131 |
+
penalty += self._apply_idle_penalty(used_resources)
|
| 132 |
+
penalty += self._advance_system(assignments_by_target, feedback_parts)
|
| 133 |
+
|
| 134 |
+
next_potential = self._potential(self._targets)
|
| 135 |
+
reward = round((next_potential - prev_potential) / 10.0 - penalty, 3)
|
| 136 |
+
|
| 137 |
+
done = self._all_targets_resolved() or self._turn >= self._scene.max_turns
|
| 138 |
+
if done:
|
| 139 |
+
self._final_score = self._compute_final_score()
|
| 140 |
+
feedback_parts.append(
|
| 141 |
+
f"Episode complete. Final score={self._final_score:.1f}/100."
|
| 142 |
+
)
|
| 143 |
+
|
| 144 |
+
feedback = " | ".join(feedback_parts) if feedback_parts else "Assignments executed."
|
| 145 |
+
return self._build_observation(feedback=feedback, reward=reward, done=done)
|
| 146 |
+
|
| 147 |
+
@property
|
| 148 |
+
def state(self) -> State:
|
| 149 |
+
return State(
|
| 150 |
+
episode_id=self._state.episode_id,
|
| 151 |
+
step_count=self._state.step_count,
|
| 152 |
+
scene_id=self._scene.scene_id,
|
| 153 |
+
scene_name=self._scene.name,
|
| 154 |
+
level=self._scene.level,
|
| 155 |
+
)
|
| 156 |
+
|
| 157 |
+
def _select_scene(
|
| 158 |
+
self,
|
| 159 |
+
scene_id: Optional[str],
|
| 160 |
+
level: Optional[int],
|
| 161 |
+
) -> SceneConfig:
|
| 162 |
+
if scene_id:
|
| 163 |
+
if scene_id not in SCENE_CATALOG:
|
| 164 |
+
raise ValueError(f"Unknown scene_id '{scene_id}'")
|
| 165 |
+
return SCENE_CATALOG[scene_id]
|
| 166 |
+
if level is not None:
|
| 167 |
+
for candidate in SCENE_CATALOG.values():
|
| 168 |
+
if candidate.level == level:
|
| 169 |
+
return candidate
|
| 170 |
+
raise ValueError(f"Unknown level '{level}'")
|
| 171 |
+
return SCENE_CATALOG[DEFAULT_SCENE_ID]
|
| 172 |
+
|
| 173 |
+
def _init_targets(self, scene: SceneConfig) -> Dict[str, Dict[str, Any]]:
|
| 174 |
+
targets: Dict[str, Dict[str, Any]] = {}
|
| 175 |
+
for cfg in scene.targets:
|
| 176 |
+
targets[cfg.target_id] = {
|
| 177 |
+
"config": cfg,
|
| 178 |
+
"status": "active",
|
| 179 |
+
"progress": 0.0,
|
| 180 |
+
"risk": cfg.initial_risk,
|
| 181 |
+
"people_remaining": cfg.people_true,
|
| 182 |
+
"time_remaining": cfg.deadline_turns,
|
| 183 |
+
"last_assigned_resources": [],
|
| 184 |
+
"deadline_missed": False,
|
| 185 |
+
"failed": False,
|
| 186 |
+
}
|
| 187 |
+
return targets
|
| 188 |
+
|
| 189 |
+
def _init_resources(self, scene: SceneConfig) -> Dict[str, Dict[str, Any]]:
|
| 190 |
+
resources: Dict[str, Dict[str, Any]] = {}
|
| 191 |
+
for cfg in scene.resources:
|
| 192 |
+
resources[cfg.resource_id] = {
|
| 193 |
+
"config": cfg,
|
| 194 |
+
"remaining_uses": cfg.max_uses,
|
| 195 |
+
"last_target_id": None,
|
| 196 |
+
}
|
| 197 |
+
return resources
|
| 198 |
+
|
| 199 |
+
def _resource_available(self, resource: Dict[str, Any], turn: int) -> bool:
|
| 200 |
+
cfg = resource["config"]
|
| 201 |
+
if cfg.available_until_turn is not None and turn > cfg.available_until_turn:
|
| 202 |
+
return False
|
| 203 |
+
if resource["remaining_uses"] is not None and resource["remaining_uses"] <= 0:
|
| 204 |
+
return False
|
| 205 |
+
return True
|
| 206 |
+
|
| 207 |
+
def _apply_idle_penalty(self, used_resources: set[str]) -> float:
|
| 208 |
+
penalty = 0.0
|
| 209 |
+
critical_targets = [
|
| 210 |
+
target
|
| 211 |
+
for target in self._targets.values()
|
| 212 |
+
if target["status"] != "resolved" and target["time_remaining"] <= 2
|
| 213 |
+
]
|
| 214 |
+
if not critical_targets:
|
| 215 |
+
return penalty
|
| 216 |
+
|
| 217 |
+
for resource_id, resource in self._resources.items():
|
| 218 |
+
if resource_id in used_resources or not self._resource_available(resource, self._turn):
|
| 219 |
+
continue
|
| 220 |
+
if self._resource_can_help_any_target(resource["config"].capabilities, critical_targets):
|
| 221 |
+
penalty += 3.0
|
| 222 |
+
return penalty
|
| 223 |
+
|
| 224 |
+
def _resource_can_help_any_target(
|
| 225 |
+
self,
|
| 226 |
+
capabilities: Dict[str, float],
|
| 227 |
+
targets: List[Dict[str, Any]],
|
| 228 |
+
) -> bool:
|
| 229 |
+
for target in targets:
|
| 230 |
+
weights = target["config"].capability_weights
|
| 231 |
+
if any(capability in weights for capability in capabilities):
|
| 232 |
+
return True
|
| 233 |
+
return False
|
| 234 |
+
|
| 235 |
+
def _advance_system(
|
| 236 |
+
self,
|
| 237 |
+
assignments_by_target: Dict[str, List[str]],
|
| 238 |
+
feedback_parts: List[str],
|
| 239 |
+
) -> float:
|
| 240 |
+
penalty = 0.0
|
| 241 |
+
newly_resolved: List[str] = []
|
| 242 |
+
deadline_hits: List[str] = []
|
| 243 |
+
|
| 244 |
+
for target_id, target in self._targets.items():
|
| 245 |
+
cfg = target["config"]
|
| 246 |
+
resource_ids = assignments_by_target.get(target_id, [])
|
| 247 |
+
response_power = 0.0
|
| 248 |
+
assigned_names: List[str] = []
|
| 249 |
+
|
| 250 |
+
for resource_id in resource_ids:
|
| 251 |
+
resource = self._resources[resource_id]
|
| 252 |
+
resource_cfg = resource["config"]
|
| 253 |
+
match = max(
|
| 254 |
+
(
|
| 255 |
+
resource_cfg.capabilities[capability] * weight
|
| 256 |
+
for capability, weight in cfg.capability_weights.items()
|
| 257 |
+
if capability in resource_cfg.capabilities
|
| 258 |
+
),
|
| 259 |
+
default=0.0,
|
| 260 |
+
)
|
| 261 |
+
if match <= 0.0:
|
| 262 |
+
penalty += 3.0
|
| 263 |
+
self._metrics["ineffective_assignments"] += 1
|
| 264 |
+
feedback_parts.append(
|
| 265 |
+
f"[WARN] {resource_id} does not materially help {target_id}"
|
| 266 |
+
)
|
| 267 |
+
continue
|
| 268 |
+
|
| 269 |
+
if resource["last_target_id"] not in (None, target_id):
|
| 270 |
+
penalty += 1.0
|
| 271 |
+
self._metrics["reassignment_churn"] += 1
|
| 272 |
+
response_power += match
|
| 273 |
+
assigned_names.append(resource_id)
|
| 274 |
+
resource["last_target_id"] = target_id
|
| 275 |
+
if resource["remaining_uses"] is not None:
|
| 276 |
+
resource["remaining_uses"] -= 1
|
| 277 |
+
|
| 278 |
+
target["last_assigned_resources"] = assigned_names
|
| 279 |
+
if target["status"] == "resolved" or target["failed"]:
|
| 280 |
+
continue
|
| 281 |
+
|
| 282 |
+
progress_gain = cfg.progress_per_power * response_power
|
| 283 |
+
protection = min(0.92, target["progress"] * 0.55 + response_power * cfg.protection_per_power)
|
| 284 |
+
target["progress"] = min(1.0, target["progress"] + progress_gain)
|
| 285 |
+
|
| 286 |
+
target["risk"] = max(
|
| 287 |
+
0.15,
|
| 288 |
+
min(
|
| 289 |
+
2.5,
|
| 290 |
+
target["risk"] + cfg.escalation_rate - response_power * cfg.risk_reduction_per_power,
|
| 291 |
+
),
|
| 292 |
+
)
|
| 293 |
+
|
| 294 |
+
time_pressure = 1.0 + max(0, 1 - max(target["time_remaining"], 0) / max(1, cfg.deadline_turns)) * 0.6
|
| 295 |
+
if target["time_remaining"] <= 0:
|
| 296 |
+
time_pressure += 0.4
|
| 297 |
+
|
| 298 |
+
protective_gap = max(0.05, 1.0 - protection)
|
| 299 |
+
|
| 300 |
+
deaths_now = target["people_remaining"] * cfg.death_rate * target["risk"] * time_pressure * protective_gap
|
| 301 |
+
critical_now = target["people_remaining"] * cfg.critical_rate * target["risk"] * time_pressure * protective_gap
|
| 302 |
+
exposure_now = cfg.exposed_population * cfg.exposure_rate * target["risk"] * time_pressure * protective_gap
|
| 303 |
+
service_now = cfg.service_scale * cfg.service_rate * target["risk"] * time_pressure * protective_gap
|
| 304 |
+
|
| 305 |
+
self._metrics["fatalities"] += deaths_now
|
| 306 |
+
self._metrics["critical_injuries"] += critical_now
|
| 307 |
+
self._metrics["exposure_harm"] += exposure_now
|
| 308 |
+
self._metrics["service_loss"] += service_now
|
| 309 |
+
|
| 310 |
+
if target["people_remaining"] > 0.0:
|
| 311 |
+
target["people_remaining"] = max(0.0, target["people_remaining"] - deaths_now)
|
| 312 |
+
|
| 313 |
+
if target["progress"] >= 1.0 or (target["progress"] >= 0.86 and target["risk"] <= 0.25):
|
| 314 |
+
if target["status"] != "resolved":
|
| 315 |
+
target["status"] = "resolved"
|
| 316 |
+
self._metrics["resolved_targets"] += 1
|
| 317 |
+
newly_resolved.append(cfg.name)
|
| 318 |
+
continue
|
| 319 |
+
|
| 320 |
+
if not target["deadline_missed"] and target["time_remaining"] <= 0 and target["progress"] < 0.60:
|
| 321 |
+
target["deadline_missed"] = True
|
| 322 |
+
weighted_miss = cfg.deadline_weight * cfg.vulnerability
|
| 323 |
+
self._metrics["deadline_misses"] += weighted_miss
|
| 324 |
+
penalty += 4.0 * weighted_miss
|
| 325 |
+
deadline_hits.append(cfg.name)
|
| 326 |
+
|
| 327 |
+
if target["time_remaining"] < -2 and target["progress"] < 0.35 and not target["failed"]:
|
| 328 |
+
target["failed"] = True
|
| 329 |
+
target["status"] = "failed"
|
| 330 |
+
weighted_fail = cfg.deadline_weight * cfg.vulnerability
|
| 331 |
+
self._metrics["failed_targets"] += weighted_fail
|
| 332 |
+
penalty += 6.0 * weighted_fail
|
| 333 |
+
elif target["progress"] >= 0.55:
|
| 334 |
+
target["status"] = "contained"
|
| 335 |
+
else:
|
| 336 |
+
target["status"] = "active"
|
| 337 |
+
|
| 338 |
+
target["time_remaining"] -= 1
|
| 339 |
+
|
| 340 |
+
if newly_resolved:
|
| 341 |
+
feedback_parts.append("Resolved: " + ", ".join(newly_resolved))
|
| 342 |
+
if deadline_hits:
|
| 343 |
+
feedback_parts.append("Critical window missed: " + ", ".join(deadline_hits))
|
| 344 |
+
|
| 345 |
+
hot_targets = self._hot_target_summaries(limit=3)
|
| 346 |
+
if hot_targets:
|
| 347 |
+
feedback_parts.append("Hot targets: " + ", ".join(hot_targets))
|
| 348 |
+
|
| 349 |
+
return penalty
|
| 350 |
+
|
| 351 |
+
def _hot_target_summaries(self, limit: int) -> List[str]:
|
| 352 |
+
active_targets = [
|
| 353 |
+
target
|
| 354 |
+
for target in self._targets.values()
|
| 355 |
+
if target["status"] not in {"resolved", "failed"}
|
| 356 |
+
]
|
| 357 |
+
active_targets.sort(
|
| 358 |
+
key=lambda target: (
|
| 359 |
+
-target["risk"],
|
| 360 |
+
target["time_remaining"],
|
| 361 |
+
-target["config"].vulnerability,
|
| 362 |
+
)
|
| 363 |
+
)
|
| 364 |
+
summaries: List[str] = []
|
| 365 |
+
for target in active_targets[:limit]:
|
| 366 |
+
summaries.append(
|
| 367 |
+
f"{target['config'].target_id}(risk={target['risk']:.2f}, t={target['time_remaining']})"
|
| 368 |
+
)
|
| 369 |
+
return summaries
|
| 370 |
+
|
| 371 |
+
def _potential(self, targets: Dict[str, Dict[str, Any]]) -> float:
|
| 372 |
+
total = 0.0
|
| 373 |
+
for target in targets.values():
|
| 374 |
+
if target["status"] == "resolved":
|
| 375 |
+
continue
|
| 376 |
+
cfg = target["config"]
|
| 377 |
+
if target["failed"]:
|
| 378 |
+
total += (
|
| 379 |
+
140.0 * max(0.0, target["people_remaining"])
|
| 380 |
+
+ 24.0 * cfg.exposed_population
|
| 381 |
+
+ 28.0 * cfg.service_scale
|
| 382 |
+
+ 40.0 * cfg.deadline_weight * cfg.vulnerability
|
| 383 |
+
)
|
| 384 |
+
continue
|
| 385 |
+
urgency = target["risk"] * (1.0 + max(0, 2 - target["time_remaining"]) * 0.35)
|
| 386 |
+
protective_gap = max(0.05, 1.0 - target["progress"] * 0.75)
|
| 387 |
+
expected_deaths = target["people_remaining"] * cfg.death_rate * urgency * protective_gap * cfg.vulnerability
|
| 388 |
+
expected_critical = target["people_remaining"] * cfg.critical_rate * urgency * protective_gap * cfg.vulnerability
|
| 389 |
+
expected_exposure = cfg.exposed_population * cfg.exposure_rate * urgency * protective_gap
|
| 390 |
+
expected_service = cfg.service_scale * cfg.service_rate * urgency * protective_gap
|
| 391 |
+
equity_gap = cfg.equity_weight * cfg.vulnerability * urgency * protective_gap * (1.0 - cfg.visibility)
|
| 392 |
+
deadline_gap = max(0.0, 1.0 - max(target["time_remaining"], 0) / max(1, cfg.deadline_turns))
|
| 393 |
+
total += (
|
| 394 |
+
100.0 * expected_deaths
|
| 395 |
+
+ 35.0 * expected_critical
|
| 396 |
+
+ 12.0 * expected_exposure
|
| 397 |
+
+ 18.0 * expected_service
|
| 398 |
+
+ 10.0 * equity_gap
|
| 399 |
+
+ 8.0 * deadline_gap * cfg.deadline_weight
|
| 400 |
+
)
|
| 401 |
+
return -total
|
| 402 |
+
|
| 403 |
+
def _simulate_noop_baseline(self) -> float:
|
| 404 |
+
targets = deepcopy(self._targets)
|
| 405 |
+
resources = deepcopy(self._resources)
|
| 406 |
+
metrics = deepcopy(self._metrics)
|
| 407 |
+
for turn in range(1, self._scene.max_turns + 1):
|
| 408 |
+
empty_assignments = {target_id: [] for target_id in targets}
|
| 409 |
+
self._advance_copy(targets, resources, metrics, empty_assignments, turn)
|
| 410 |
+
return max(1.0, self._compute_total_harm(metrics))
|
| 411 |
+
|
| 412 |
+
def _advance_copy(
|
| 413 |
+
self,
|
| 414 |
+
targets: Dict[str, Dict[str, Any]],
|
| 415 |
+
resources: Dict[str, Dict[str, Any]],
|
| 416 |
+
metrics: Dict[str, float],
|
| 417 |
+
assignments_by_target: Dict[str, List[str]],
|
| 418 |
+
turn: int,
|
| 419 |
+
) -> None:
|
| 420 |
+
for target_id, target in targets.items():
|
| 421 |
+
cfg = target["config"]
|
| 422 |
+
response_power = 0.0
|
| 423 |
+
for resource_id in assignments_by_target.get(target_id, []):
|
| 424 |
+
resource = resources[resource_id]
|
| 425 |
+
resource_cfg = resource["config"]
|
| 426 |
+
match = max(
|
| 427 |
+
(
|
| 428 |
+
resource_cfg.capabilities[capability] * weight
|
| 429 |
+
for capability, weight in cfg.capability_weights.items()
|
| 430 |
+
if capability in resource_cfg.capabilities
|
| 431 |
+
),
|
| 432 |
+
default=0.0,
|
| 433 |
+
)
|
| 434 |
+
if match <= 0.0:
|
| 435 |
+
metrics["ineffective_assignments"] += 1
|
| 436 |
+
continue
|
| 437 |
+
response_power += match
|
| 438 |
+
if resource["remaining_uses"] is not None:
|
| 439 |
+
resource["remaining_uses"] -= 1
|
| 440 |
+
|
| 441 |
+
if target["status"] in {"resolved", "failed"}:
|
| 442 |
+
continue
|
| 443 |
+
|
| 444 |
+
progress_gain = cfg.progress_per_power * response_power
|
| 445 |
+
protection = min(0.92, target["progress"] * 0.55 + response_power * cfg.protection_per_power)
|
| 446 |
+
target["progress"] = min(1.0, target["progress"] + progress_gain)
|
| 447 |
+
target["risk"] = max(
|
| 448 |
+
0.15,
|
| 449 |
+
min(
|
| 450 |
+
2.5,
|
| 451 |
+
target["risk"] + cfg.escalation_rate - response_power * cfg.risk_reduction_per_power,
|
| 452 |
+
),
|
| 453 |
+
)
|
| 454 |
+
|
| 455 |
+
time_pressure = 1.0 + max(0, 1 - max(target["time_remaining"], 0) / max(1, cfg.deadline_turns)) * 0.6
|
| 456 |
+
if target["time_remaining"] <= 0:
|
| 457 |
+
time_pressure += 0.4
|
| 458 |
+
protective_gap = max(0.05, 1.0 - protection)
|
| 459 |
+
|
| 460 |
+
deaths_now = target["people_remaining"] * cfg.death_rate * target["risk"] * time_pressure * protective_gap
|
| 461 |
+
critical_now = target["people_remaining"] * cfg.critical_rate * target["risk"] * time_pressure * protective_gap
|
| 462 |
+
exposure_now = cfg.exposed_population * cfg.exposure_rate * target["risk"] * time_pressure * protective_gap
|
| 463 |
+
service_now = cfg.service_scale * cfg.service_rate * target["risk"] * time_pressure * protective_gap
|
| 464 |
+
|
| 465 |
+
metrics["fatalities"] += deaths_now
|
| 466 |
+
metrics["critical_injuries"] += critical_now
|
| 467 |
+
metrics["exposure_harm"] += exposure_now
|
| 468 |
+
metrics["service_loss"] += service_now
|
| 469 |
+
|
| 470 |
+
if target["people_remaining"] > 0.0:
|
| 471 |
+
target["people_remaining"] = max(0.0, target["people_remaining"] - deaths_now)
|
| 472 |
+
|
| 473 |
+
if target["progress"] >= 1.0 or (target["progress"] >= 0.86 and target["risk"] <= 0.25):
|
| 474 |
+
target["status"] = "resolved"
|
| 475 |
+
metrics["resolved_targets"] += 1
|
| 476 |
+
continue
|
| 477 |
+
|
| 478 |
+
if not target["deadline_missed"] and target["time_remaining"] <= 0 and target["progress"] < 0.60:
|
| 479 |
+
target["deadline_missed"] = True
|
| 480 |
+
metrics["deadline_misses"] += cfg.deadline_weight * cfg.vulnerability
|
| 481 |
+
|
| 482 |
+
if target["time_remaining"] < -2 and target["progress"] < 0.35 and not target["failed"]:
|
| 483 |
+
target["failed"] = True
|
| 484 |
+
target["status"] = "failed"
|
| 485 |
+
metrics["failed_targets"] += cfg.deadline_weight * cfg.vulnerability
|
| 486 |
+
elif target["progress"] >= 0.55:
|
| 487 |
+
target["status"] = "contained"
|
| 488 |
+
else:
|
| 489 |
+
target["status"] = "active"
|
| 490 |
+
|
| 491 |
+
target["time_remaining"] -= 1
|
| 492 |
+
|
| 493 |
+
def _compute_total_harm(self, metrics: Dict[str, float]) -> float:
|
| 494 |
+
return (
|
| 495 |
+
100.0 * metrics["fatalities"]
|
| 496 |
+
+ 35.0 * metrics["critical_injuries"]
|
| 497 |
+
+ 12.0 * metrics["exposure_harm"]
|
| 498 |
+
+ 18.0 * metrics["service_loss"]
|
| 499 |
+
+ 18.0 * metrics["deadline_misses"]
|
| 500 |
+
+ 24.0 * metrics["failed_targets"]
|
| 501 |
+
+ 4.0 * metrics["invalid_actions"]
|
| 502 |
+
+ 2.0 * metrics["ineffective_assignments"]
|
| 503 |
+
+ 1.0 * metrics["reassignment_churn"]
|
| 504 |
+
)
|
| 505 |
+
|
| 506 |
+
def _compute_final_score(self) -> float:
|
| 507 |
+
realized_harm = self._compute_total_harm(self._metrics)
|
| 508 |
+
raw = 100.0 * (self._baseline_harm - realized_harm) / self._baseline_harm
|
| 509 |
+
return max(0.0, min(100.0, round(raw, 2)))
|
| 510 |
+
|
| 511 |
+
def _all_targets_resolved(self) -> bool:
|
| 512 |
+
return all(target["status"] == "resolved" for target in self._targets.values())
|
| 513 |
+
|
| 514 |
+
def _priority_band(self, target: Dict[str, Any]) -> str:
|
| 515 |
+
cfg = target["config"]
|
| 516 |
+
if target["failed"]:
|
| 517 |
+
return "failed"
|
| 518 |
+
urgency = target["risk"] * cfg.vulnerability
|
| 519 |
+
if target["time_remaining"] <= 1 or urgency >= 1.6:
|
| 520 |
+
return "immediate"
|
| 521 |
+
if target["time_remaining"] <= 2 or urgency >= 1.15:
|
| 522 |
+
return "high"
|
| 523 |
+
if target["time_remaining"] <= 3 or urgency >= 0.8:
|
| 524 |
+
return "medium"
|
| 525 |
+
return "monitor"
|
| 526 |
+
|
| 527 |
+
def _build_observation(
|
| 528 |
+
self,
|
| 529 |
+
feedback: str,
|
| 530 |
+
reward: float,
|
| 531 |
+
done: bool,
|
| 532 |
+
) -> DisasterObservation:
|
| 533 |
+
targets = {
|
| 534 |
+
target_id: TargetStatus(
|
| 535 |
+
name=target["config"].name,
|
| 536 |
+
category=target["config"].category,
|
| 537 |
+
status=target["status"],
|
| 538 |
+
estimated_people=target["config"].estimated_people,
|
| 539 |
+
observed_risk=round(
|
| 540 |
+
max(
|
| 541 |
+
0.05,
|
| 542 |
+
min(
|
| 543 |
+
1.0,
|
| 544 |
+
target["config"].observed_risk
|
| 545 |
+
+ (target["risk"] - target["config"].initial_risk) * 0.35,
|
| 546 |
+
),
|
| 547 |
+
),
|
| 548 |
+
3,
|
| 549 |
+
),
|
| 550 |
+
critical_now=(target["time_remaining"] <= 1 and target["status"] not in {"resolved", "failed"}),
|
| 551 |
+
priority_band=self._priority_band(target),
|
| 552 |
+
vulnerability=target["config"].vulnerability_label,
|
| 553 |
+
visibility=target["config"].visibility,
|
| 554 |
+
progress=round(target["progress"], 3),
|
| 555 |
+
time_remaining=target["time_remaining"],
|
| 556 |
+
recommended_capabilities=list(target["config"].recommended_capabilities),
|
| 557 |
+
last_assigned_resources=list(target["last_assigned_resources"]),
|
| 558 |
+
description=(
|
| 559 |
+
f"{target['config'].description} Critical window: {target['config'].deadline_note}"
|
| 560 |
+
),
|
| 561 |
+
)
|
| 562 |
+
for target_id, target in self._targets.items()
|
| 563 |
+
}
|
| 564 |
+
resources = {
|
| 565 |
+
resource_id: ResourceStatus(
|
| 566 |
+
name=resource["config"].name,
|
| 567 |
+
capabilities=sorted(resource["config"].capabilities.keys()),
|
| 568 |
+
available=self._resource_available(resource, self._turn + 1 if not done else self._turn),
|
| 569 |
+
remaining_uses=resource["remaining_uses"],
|
| 570 |
+
available_until_turn=resource["config"].available_until_turn,
|
| 571 |
+
description=resource["config"].description,
|
| 572 |
+
)
|
| 573 |
+
for resource_id, resource in self._resources.items()
|
| 574 |
+
}
|
| 575 |
+
resolved_count = sum(1 for target in self._targets.values() if target["status"] == "resolved")
|
| 576 |
+
metadata: Dict[str, Any] = {
|
| 577 |
+
"scene_ids": ordered_scene_ids(),
|
| 578 |
+
"score_method": "normalized_against_noop_baseline",
|
| 579 |
+
}
|
| 580 |
+
if done and self._final_score is not None:
|
| 581 |
+
metadata["audit_metrics"] = {
|
| 582 |
+
key: round(value, 2) for key, value in self._metrics.items()
|
| 583 |
+
}
|
| 584 |
+
metadata["baseline_harm"] = round(self._baseline_harm, 2)
|
| 585 |
+
|
| 586 |
+
return DisasterObservation(
|
| 587 |
+
scene_id=self._scene.scene_id,
|
| 588 |
+
scene_name=self._scene.name,
|
| 589 |
+
level=self._scene.level,
|
| 590 |
+
narrative=self._scene.briefing,
|
| 591 |
+
targets=targets,
|
| 592 |
+
resources=resources,
|
| 593 |
+
resolved_count=resolved_count,
|
| 594 |
+
turn=self._turn,
|
| 595 |
+
max_turns=self._scene.max_turns,
|
| 596 |
+
feedback=feedback,
|
| 597 |
+
final_score=self._final_score if done else None,
|
| 598 |
+
done=done,
|
| 599 |
+
reward=reward,
|
| 600 |
+
metadata=metadata,
|
| 601 |
+
)
|
server/requirements.txt
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
openenv[core]>=0.2.0
|
| 2 |
+
fastapi>=0.115.0
|
| 3 |
+
uvicorn>=0.24.0
|
| 4 |
+
|
| 5 |
+
|
| 6 |
+
|
server/scene_catalog.py
ADDED
|
@@ -0,0 +1,810 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
"""
|
| 2 |
+
Scene ladder configuration for the disaster response environment.
|
| 3 |
+
"""
|
| 4 |
+
|
| 5 |
+
from __future__ import annotations
|
| 6 |
+
|
| 7 |
+
from dataclasses import dataclass
|
| 8 |
+
from typing import Dict, List, Optional
|
| 9 |
+
|
| 10 |
+
|
| 11 |
+
@dataclass(frozen=True)
|
| 12 |
+
class ResourceConfig:
|
| 13 |
+
resource_id: str
|
| 14 |
+
name: str
|
| 15 |
+
capabilities: Dict[str, float]
|
| 16 |
+
description: str
|
| 17 |
+
max_uses: Optional[int] = None
|
| 18 |
+
available_until_turn: Optional[int] = None
|
| 19 |
+
|
| 20 |
+
|
| 21 |
+
@dataclass(frozen=True)
|
| 22 |
+
class TargetConfig:
|
| 23 |
+
target_id: str
|
| 24 |
+
name: str
|
| 25 |
+
category: str
|
| 26 |
+
description: str
|
| 27 |
+
estimated_people: str
|
| 28 |
+
observed_risk: float
|
| 29 |
+
visibility: float
|
| 30 |
+
vulnerability_label: str
|
| 31 |
+
vulnerability: float
|
| 32 |
+
deadline_turns: int
|
| 33 |
+
deadline_note: str
|
| 34 |
+
recommended_capabilities: List[str]
|
| 35 |
+
capability_weights: Dict[str, float]
|
| 36 |
+
people_true: float = 0.0
|
| 37 |
+
exposed_population: float = 0.0
|
| 38 |
+
service_scale: float = 0.0
|
| 39 |
+
initial_risk: float = 1.0
|
| 40 |
+
progress_per_power: float = 0.22
|
| 41 |
+
risk_reduction_per_power: float = 0.18
|
| 42 |
+
protection_per_power: float = 0.20
|
| 43 |
+
escalation_rate: float = 0.10
|
| 44 |
+
death_rate: float = 0.010
|
| 45 |
+
critical_rate: float = 0.015
|
| 46 |
+
exposure_rate: float = 0.0
|
| 47 |
+
service_rate: float = 0.0
|
| 48 |
+
deadline_weight: float = 1.0
|
| 49 |
+
equity_weight: float = 0.0
|
| 50 |
+
|
| 51 |
+
|
| 52 |
+
@dataclass(frozen=True)
|
| 53 |
+
class SceneConfig:
|
| 54 |
+
scene_id: str
|
| 55 |
+
level: int
|
| 56 |
+
name: str
|
| 57 |
+
briefing: str
|
| 58 |
+
why_harder: str
|
| 59 |
+
max_turns: int
|
| 60 |
+
resources: List[ResourceConfig]
|
| 61 |
+
targets: List[TargetConfig]
|
| 62 |
+
|
| 63 |
+
|
| 64 |
+
SCENE_CATALOG: Dict[str, SceneConfig] = {
|
| 65 |
+
"scene_1": SceneConfig(
|
| 66 |
+
scene_id="scene_1",
|
| 67 |
+
level=1,
|
| 68 |
+
name="Flash Flood - Two Rescue Calls, One Boat",
|
| 69 |
+
briefing=(
|
| 70 |
+
"A sudden urban flash flood creates two simultaneous rescue calls in nearby "
|
| 71 |
+
"streets. One family of four is stranded in a ground-floor house. Two elderly "
|
| 72 |
+
"residents are trapped in a vehicle in faster-moving water. Only one rescue "
|
| 73 |
+
"boat can arrive within the first operational window."
|
| 74 |
+
),
|
| 75 |
+
why_harder=(
|
| 76 |
+
"Same hazard type and short distances make this level readable, but the two "
|
| 77 |
+
"groups differ in vulnerability and time-to-failure."
|
| 78 |
+
),
|
| 79 |
+
max_turns=4,
|
| 80 |
+
resources=[
|
| 81 |
+
ResourceConfig(
|
| 82 |
+
resource_id="boat_alpha",
|
| 83 |
+
name="Swift-Water Boat Alpha",
|
| 84 |
+
capabilities={"swift_water": 1.0},
|
| 85 |
+
description="Single rescue boat able to complete one rescue push per turn.",
|
| 86 |
+
),
|
| 87 |
+
],
|
| 88 |
+
targets=[
|
| 89 |
+
TargetConfig(
|
| 90 |
+
target_id="house_family",
|
| 91 |
+
name="Family in Flooded House",
|
| 92 |
+
category="victims",
|
| 93 |
+
description="Family of four, including children, stranded at a ground-floor home.",
|
| 94 |
+
estimated_people="4 people",
|
| 95 |
+
observed_risk=0.68,
|
| 96 |
+
visibility=0.45,
|
| 97 |
+
vulnerability_label="high",
|
| 98 |
+
vulnerability=1.20,
|
| 99 |
+
deadline_turns=2,
|
| 100 |
+
deadline_note="Children likely lose safe shelter after 2 turns.",
|
| 101 |
+
recommended_capabilities=["swift_water"],
|
| 102 |
+
capability_weights={"swift_water": 1.0},
|
| 103 |
+
people_true=4,
|
| 104 |
+
initial_risk=0.95,
|
| 105 |
+
progress_per_power=0.50,
|
| 106 |
+
escalation_rate=0.09,
|
| 107 |
+
death_rate=0.040,
|
| 108 |
+
critical_rate=0.090,
|
| 109 |
+
deadline_weight=1.2,
|
| 110 |
+
),
|
| 111 |
+
TargetConfig(
|
| 112 |
+
target_id="elderly_vehicle",
|
| 113 |
+
name="Elderly Residents in Vehicle",
|
| 114 |
+
category="victims",
|
| 115 |
+
description="Two elderly residents trapped in a vehicle with rising current.",
|
| 116 |
+
estimated_people="2 people",
|
| 117 |
+
observed_risk=0.82,
|
| 118 |
+
visibility=0.55,
|
| 119 |
+
vulnerability_label="very high",
|
| 120 |
+
vulnerability=1.45,
|
| 121 |
+
deadline_turns=1,
|
| 122 |
+
deadline_note="Vehicle stability may fail after 1 turn.",
|
| 123 |
+
recommended_capabilities=["swift_water"],
|
| 124 |
+
capability_weights={"swift_water": 1.0},
|
| 125 |
+
people_true=2,
|
| 126 |
+
initial_risk=1.15,
|
| 127 |
+
progress_per_power=0.58,
|
| 128 |
+
escalation_rate=0.13,
|
| 129 |
+
death_rate=0.090,
|
| 130 |
+
critical_rate=0.120,
|
| 131 |
+
deadline_weight=1.7,
|
| 132 |
+
),
|
| 133 |
+
],
|
| 134 |
+
),
|
| 135 |
+
"scene_2": SceneConfig(
|
| 136 |
+
scene_id="scene_2",
|
| 137 |
+
level=2,
|
| 138 |
+
name="Flood Rescue vs Medical Transport",
|
| 139 |
+
briefing=(
|
| 140 |
+
"Flooded roads isolate a nursing home while several families remain on rooftops "
|
| 141 |
+
"across two nearby blocks. Two high-water vehicles are available. The nursing "
|
| 142 |
+
"home has twelve immobile residents needing oxygen support, but the rooftop "
|
| 143 |
+
"rescues are more visually urgent."
|
| 144 |
+
),
|
| 145 |
+
why_harder=(
|
| 146 |
+
"Visible rescue competes with less visible medical deterioration, and limited "
|
| 147 |
+
"transport capacity forces medical triage under flood conditions."
|
| 148 |
+
),
|
| 149 |
+
max_turns=5,
|
| 150 |
+
resources=[
|
| 151 |
+
ResourceConfig(
|
| 152 |
+
resource_id="hwv_alpha",
|
| 153 |
+
name="High-Water Vehicle Alpha",
|
| 154 |
+
capabilities={"medical_transport": 1.0, "swift_water": 0.75},
|
| 155 |
+
description="Can transport fragile patients or conduct flood rescue trips.",
|
| 156 |
+
),
|
| 157 |
+
ResourceConfig(
|
| 158 |
+
resource_id="hwv_bravo",
|
| 159 |
+
name="High-Water Vehicle Bravo",
|
| 160 |
+
capabilities={"medical_transport": 1.0, "swift_water": 0.75},
|
| 161 |
+
description="Second high-water vehicle with the same flood mobility profile.",
|
| 162 |
+
),
|
| 163 |
+
ResourceConfig(
|
| 164 |
+
resource_id="med_coord",
|
| 165 |
+
name="Medical Coordination Cell",
|
| 166 |
+
capabilities={"medical_coordination": 0.85},
|
| 167 |
+
description="Coordinates oxygen, receiving facilities, and priority loading.",
|
| 168 |
+
),
|
| 169 |
+
],
|
| 170 |
+
targets=[
|
| 171 |
+
TargetConfig(
|
| 172 |
+
target_id="nursing_home",
|
| 173 |
+
name="Nursing Home Oxygen Wing",
|
| 174 |
+
category="victims",
|
| 175 |
+
description="Twelve immobile residents need oxygen support and assisted evacuation.",
|
| 176 |
+
estimated_people="12 residents",
|
| 177 |
+
observed_risk=0.78,
|
| 178 |
+
visibility=0.35,
|
| 179 |
+
vulnerability_label="extreme",
|
| 180 |
+
vulnerability=1.70,
|
| 181 |
+
deadline_turns=2,
|
| 182 |
+
deadline_note="Oxygen stability degrades sharply after 2 turns.",
|
| 183 |
+
recommended_capabilities=["medical_transport", "medical_coordination"],
|
| 184 |
+
capability_weights={"medical_transport": 1.0, "medical_coordination": 0.60},
|
| 185 |
+
people_true=12,
|
| 186 |
+
initial_risk=1.00,
|
| 187 |
+
progress_per_power=0.28,
|
| 188 |
+
escalation_rate=0.11,
|
| 189 |
+
death_rate=0.035,
|
| 190 |
+
critical_rate=0.080,
|
| 191 |
+
deadline_weight=1.5,
|
| 192 |
+
equity_weight=0.2,
|
| 193 |
+
),
|
| 194 |
+
TargetConfig(
|
| 195 |
+
target_id="rooftop_east",
|
| 196 |
+
name="Rooftop Cluster East",
|
| 197 |
+
category="victims",
|
| 198 |
+
description="Three family members stranded on a low rooftop.",
|
| 199 |
+
estimated_people="3 people",
|
| 200 |
+
observed_risk=0.70,
|
| 201 |
+
visibility=0.70,
|
| 202 |
+
vulnerability_label="medium",
|
| 203 |
+
vulnerability=1.0,
|
| 204 |
+
deadline_turns=3,
|
| 205 |
+
deadline_note="Water rises steadily over the next 3 turns.",
|
| 206 |
+
recommended_capabilities=["swift_water"],
|
| 207 |
+
capability_weights={"swift_water": 1.0},
|
| 208 |
+
people_true=3,
|
| 209 |
+
initial_risk=0.92,
|
| 210 |
+
progress_per_power=0.45,
|
| 211 |
+
escalation_rate=0.10,
|
| 212 |
+
death_rate=0.028,
|
| 213 |
+
critical_rate=0.050,
|
| 214 |
+
deadline_weight=1.0,
|
| 215 |
+
),
|
| 216 |
+
TargetConfig(
|
| 217 |
+
target_id="rooftop_west",
|
| 218 |
+
name="Rooftop Cluster West",
|
| 219 |
+
category="victims",
|
| 220 |
+
description="Three more victims on a separate rooftop with unstable ladder access.",
|
| 221 |
+
estimated_people="3 people",
|
| 222 |
+
observed_risk=0.72,
|
| 223 |
+
visibility=0.72,
|
| 224 |
+
vulnerability_label="medium",
|
| 225 |
+
vulnerability=1.0,
|
| 226 |
+
deadline_turns=3,
|
| 227 |
+
deadline_note="Roof access worsens if water keeps rising.",
|
| 228 |
+
recommended_capabilities=["swift_water"],
|
| 229 |
+
capability_weights={"swift_water": 1.0},
|
| 230 |
+
people_true=3,
|
| 231 |
+
initial_risk=0.95,
|
| 232 |
+
progress_per_power=0.45,
|
| 233 |
+
escalation_rate=0.10,
|
| 234 |
+
death_rate=0.030,
|
| 235 |
+
critical_rate=0.052,
|
| 236 |
+
deadline_weight=1.0,
|
| 237 |
+
),
|
| 238 |
+
],
|
| 239 |
+
),
|
| 240 |
+
"scene_3": SceneConfig(
|
| 241 |
+
scene_id="scene_3",
|
| 242 |
+
level=3,
|
| 243 |
+
name="Building Collapse vs Highway Hazmat Crash",
|
| 244 |
+
briefing=(
|
| 245 |
+
"An earthquake leaves a partially collapsed apartment block with an uncertain "
|
| 246 |
+
"trapped count. At the same time, a tanker crash on a highway shoulder is "
|
| 247 |
+
"leaking chemicals into stopped traffic. The EOC has one specialized task "
|
| 248 |
+
"force that can address either technical rescue or hazmat control first."
|
| 249 |
+
),
|
| 250 |
+
why_harder=(
|
| 251 |
+
"Different technical response modes compete for the same scarce specialty asset, "
|
| 252 |
+
"and one branch includes hidden victim-count uncertainty."
|
| 253 |
+
),
|
| 254 |
+
max_turns=5,
|
| 255 |
+
resources=[
|
| 256 |
+
ResourceConfig(
|
| 257 |
+
resource_id="special_task_force",
|
| 258 |
+
name="Specialized Rescue Task Force",
|
| 259 |
+
capabilities={"collapse_rescue": 0.85, "hazmat_control": 1.0},
|
| 260 |
+
description="One specialty task force that can either stabilize collapse rescue or hazmat containment.",
|
| 261 |
+
),
|
| 262 |
+
ResourceConfig(
|
| 263 |
+
resource_id="air_monitor",
|
| 264 |
+
name="Air Monitoring Unit",
|
| 265 |
+
capabilities={"hazmat_assessment": 0.75, "situational_assessment": 0.60},
|
| 266 |
+
description="Improves hazard characterization but cannot fully resolve either target alone.",
|
| 267 |
+
),
|
| 268 |
+
],
|
| 269 |
+
targets=[
|
| 270 |
+
TargetConfig(
|
| 271 |
+
target_id="apartment_collapse",
|
| 272 |
+
name="Apartment Block Collapse",
|
| 273 |
+
category="victims",
|
| 274 |
+
description="Partial collapse with unknown trapped count. Initial estimate is 8 to 20.",
|
| 275 |
+
estimated_people="8-20 potentially trapped",
|
| 276 |
+
observed_risk=0.76,
|
| 277 |
+
visibility=0.62,
|
| 278 |
+
vulnerability_label="high",
|
| 279 |
+
vulnerability=1.25,
|
| 280 |
+
deadline_turns=3,
|
| 281 |
+
deadline_note="Voids become less survivable after 3 turns.",
|
| 282 |
+
recommended_capabilities=["collapse_rescue", "situational_assessment"],
|
| 283 |
+
capability_weights={"collapse_rescue": 1.0, "situational_assessment": 0.35},
|
| 284 |
+
people_true=13,
|
| 285 |
+
initial_risk=0.98,
|
| 286 |
+
progress_per_power=0.26,
|
| 287 |
+
escalation_rate=0.12,
|
| 288 |
+
death_rate=0.018,
|
| 289 |
+
critical_rate=0.050,
|
| 290 |
+
deadline_weight=1.3,
|
| 291 |
+
),
|
| 292 |
+
TargetConfig(
|
| 293 |
+
target_id="tanker_leak",
|
| 294 |
+
name="Tanker Leak Near Traffic Queue",
|
| 295 |
+
category="hazard",
|
| 296 |
+
description="Hazmat release near stopped vehicles with ignition and plume spread risk.",
|
| 297 |
+
estimated_people="Hundreds exposed if plume spreads",
|
| 298 |
+
observed_risk=0.86,
|
| 299 |
+
visibility=0.78,
|
| 300 |
+
vulnerability_label="mixed",
|
| 301 |
+
vulnerability=1.10,
|
| 302 |
+
deadline_turns=2,
|
| 303 |
+
deadline_note="Ignition or plume spread risk spikes after 2 turns.",
|
| 304 |
+
recommended_capabilities=["hazmat_control", "hazmat_assessment"],
|
| 305 |
+
capability_weights={"hazmat_control": 1.0, "hazmat_assessment": 0.40},
|
| 306 |
+
exposed_population=180,
|
| 307 |
+
initial_risk=1.12,
|
| 308 |
+
progress_per_power=0.24,
|
| 309 |
+
escalation_rate=0.15,
|
| 310 |
+
death_rate=0.000,
|
| 311 |
+
critical_rate=0.000,
|
| 312 |
+
exposure_rate=0.035,
|
| 313 |
+
deadline_weight=1.5,
|
| 314 |
+
),
|
| 315 |
+
],
|
| 316 |
+
),
|
| 317 |
+
"scene_4": SceneConfig(
|
| 318 |
+
scene_id="scene_4",
|
| 319 |
+
level=4,
|
| 320 |
+
name="Wildfire Suburb vs Nursing Home",
|
| 321 |
+
briefing=(
|
| 322 |
+
"A wildfire front changes direction. A suburban zone of four thousand residents "
|
| 323 |
+
"still has partial car access, but congestion is rising. A nursing home with "
|
| 324 |
+
"eighty residents cannot self-evacuate. Road capacity is close to failing."
|
| 325 |
+
),
|
| 326 |
+
why_harder=(
|
| 327 |
+
"Large-population evacuation competes with a small but highly vulnerable group, "
|
| 328 |
+
"and the wrong sequencing creates irreversible entrapment."
|
| 329 |
+
),
|
| 330 |
+
max_turns=6,
|
| 331 |
+
resources=[
|
| 332 |
+
ResourceConfig(
|
| 333 |
+
resource_id="paratransit_convoy",
|
| 334 |
+
name="Paratransit Evacuation Convoy",
|
| 335 |
+
capabilities={"assisted_evacuation": 1.0},
|
| 336 |
+
description="Specialized transport for non-ambulatory residents.",
|
| 337 |
+
),
|
| 338 |
+
ResourceConfig(
|
| 339 |
+
resource_id="bus_convoy",
|
| 340 |
+
name="Mass Evacuation Bus Convoy",
|
| 341 |
+
capabilities={"mass_evacuation": 1.0},
|
| 342 |
+
description="Large-scale transport resource for suburban evacuation flow.",
|
| 343 |
+
),
|
| 344 |
+
ResourceConfig(
|
| 345 |
+
resource_id="traffic_unit",
|
| 346 |
+
name="Traffic Control Unit",
|
| 347 |
+
capabilities={"road_management": 0.85},
|
| 348 |
+
description="Can preserve outbound road throughput for one priority area each turn.",
|
| 349 |
+
),
|
| 350 |
+
],
|
| 351 |
+
targets=[
|
| 352 |
+
TargetConfig(
|
| 353 |
+
target_id="nursing_home_west",
|
| 354 |
+
name="Nursing Home West",
|
| 355 |
+
category="victims",
|
| 356 |
+
description="Eighty residents require assisted evacuation and staff support.",
|
| 357 |
+
estimated_people="80 residents",
|
| 358 |
+
observed_risk=0.80,
|
| 359 |
+
visibility=0.30,
|
| 360 |
+
vulnerability_label="extreme",
|
| 361 |
+
vulnerability=1.80,
|
| 362 |
+
deadline_turns=2,
|
| 363 |
+
deadline_note="Defensible space is lost after 2 turns.",
|
| 364 |
+
recommended_capabilities=["assisted_evacuation", "road_management"],
|
| 365 |
+
capability_weights={"assisted_evacuation": 1.0, "road_management": 0.45},
|
| 366 |
+
people_true=80,
|
| 367 |
+
initial_risk=1.05,
|
| 368 |
+
progress_per_power=0.18,
|
| 369 |
+
escalation_rate=0.13,
|
| 370 |
+
death_rate=0.010,
|
| 371 |
+
critical_rate=0.030,
|
| 372 |
+
deadline_weight=1.7,
|
| 373 |
+
equity_weight=0.25,
|
| 374 |
+
),
|
| 375 |
+
TargetConfig(
|
| 376 |
+
target_id="suburb_zone",
|
| 377 |
+
name="Suburban Evacuation Zone",
|
| 378 |
+
category="evacuation",
|
| 379 |
+
description="A large suburban district with partial self-evacuation and worsening traffic.",
|
| 380 |
+
estimated_people="~4,000 residents",
|
| 381 |
+
observed_risk=0.74,
|
| 382 |
+
visibility=0.68,
|
| 383 |
+
vulnerability_label="mixed",
|
| 384 |
+
vulnerability=1.0,
|
| 385 |
+
deadline_turns=4,
|
| 386 |
+
deadline_note="Road network starts to fail after 4 turns.",
|
| 387 |
+
recommended_capabilities=["mass_evacuation", "road_management"],
|
| 388 |
+
capability_weights={"mass_evacuation": 1.0, "road_management": 0.65},
|
| 389 |
+
people_true=4000,
|
| 390 |
+
initial_risk=0.92,
|
| 391 |
+
progress_per_power=0.14,
|
| 392 |
+
escalation_rate=0.10,
|
| 393 |
+
death_rate=0.000020,
|
| 394 |
+
critical_rate=0.000080,
|
| 395 |
+
deadline_weight=1.2,
|
| 396 |
+
),
|
| 397 |
+
],
|
| 398 |
+
),
|
| 399 |
+
"scene_5": SceneConfig(
|
| 400 |
+
scene_id="scene_5",
|
| 401 |
+
level=5,
|
| 402 |
+
name="Hospital Backup Power vs Tunnel Train Entrapment",
|
| 403 |
+
briefing=(
|
| 404 |
+
"A regional outage stresses three systems at once: a hospital on failing backup "
|
| 405 |
+
"power, a stalled tunnel train with three hundred passengers, and a water pumping "
|
| 406 |
+
"station that may fail within two hours. The EOC does not have enough specialized "
|
| 407 |
+
"capacity to fully protect all three in time."
|
| 408 |
+
),
|
| 409 |
+
why_harder=(
|
| 410 |
+
"This level combines rescue, infrastructure triage, and cascading system failure. "
|
| 411 |
+
"The most visible target is not automatically the most important."
|
| 412 |
+
),
|
| 413 |
+
max_turns=6,
|
| 414 |
+
resources=[
|
| 415 |
+
ResourceConfig(
|
| 416 |
+
resource_id="engineering_strike",
|
| 417 |
+
name="Engineering Strike Team",
|
| 418 |
+
capabilities={"hospital_power": 1.0, "utility_stabilization": 0.95},
|
| 419 |
+
description="One engineering team that can stabilize either medical power or water infrastructure.",
|
| 420 |
+
),
|
| 421 |
+
ResourceConfig(
|
| 422 |
+
resource_id="tunnel_rescue",
|
| 423 |
+
name="Tunnel Rescue Group",
|
| 424 |
+
capabilities={"tunnel_rescue": 1.0},
|
| 425 |
+
description="Specialized metro rescue and ventilation team.",
|
| 426 |
+
),
|
| 427 |
+
ResourceConfig(
|
| 428 |
+
resource_id="medical_liaison",
|
| 429 |
+
name="Medical Coordination Liaison",
|
| 430 |
+
capabilities={"medical_coordination": 0.70},
|
| 431 |
+
description="Can improve hospital triage and patient movement, but cannot replace engineering repair.",
|
| 432 |
+
),
|
| 433 |
+
],
|
| 434 |
+
targets=[
|
| 435 |
+
TargetConfig(
|
| 436 |
+
target_id="hospital_power",
|
| 437 |
+
name="Regional Hospital Backup Power",
|
| 438 |
+
category="infrastructure",
|
| 439 |
+
description="Critical care wards remain on unstable generators with limited fuel and cooling.",
|
| 440 |
+
estimated_people="ICU, OR, and oxygen-dependent wards affected",
|
| 441 |
+
observed_risk=0.81,
|
| 442 |
+
visibility=0.38,
|
| 443 |
+
vulnerability_label="extreme",
|
| 444 |
+
vulnerability=1.75,
|
| 445 |
+
deadline_turns=2,
|
| 446 |
+
deadline_note="Critical care mortality rises sharply after 2 turns.",
|
| 447 |
+
recommended_capabilities=["hospital_power", "medical_coordination"],
|
| 448 |
+
capability_weights={"hospital_power": 1.0, "medical_coordination": 0.50},
|
| 449 |
+
people_true=65,
|
| 450 |
+
service_scale=12,
|
| 451 |
+
initial_risk=1.08,
|
| 452 |
+
progress_per_power=0.24,
|
| 453 |
+
escalation_rate=0.14,
|
| 454 |
+
death_rate=0.010,
|
| 455 |
+
critical_rate=0.030,
|
| 456 |
+
service_rate=0.060,
|
| 457 |
+
deadline_weight=1.6,
|
| 458 |
+
),
|
| 459 |
+
TargetConfig(
|
| 460 |
+
target_id="tunnel_train",
|
| 461 |
+
name="Tunnel Train Entrapment",
|
| 462 |
+
category="victims",
|
| 463 |
+
description="Three hundred passengers underground with ventilation and egress problems.",
|
| 464 |
+
estimated_people="~300 passengers",
|
| 465 |
+
observed_risk=0.76,
|
| 466 |
+
visibility=0.88,
|
| 467 |
+
vulnerability_label="mixed",
|
| 468 |
+
vulnerability=1.05,
|
| 469 |
+
deadline_turns=3,
|
| 470 |
+
deadline_note="Heat and panic injuries rise after 3 turns.",
|
| 471 |
+
recommended_capabilities=["tunnel_rescue"],
|
| 472 |
+
capability_weights={"tunnel_rescue": 1.0},
|
| 473 |
+
people_true=300,
|
| 474 |
+
initial_risk=0.98,
|
| 475 |
+
progress_per_power=0.20,
|
| 476 |
+
escalation_rate=0.11,
|
| 477 |
+
death_rate=0.0008,
|
| 478 |
+
critical_rate=0.0060,
|
| 479 |
+
deadline_weight=1.1,
|
| 480 |
+
),
|
| 481 |
+
TargetConfig(
|
| 482 |
+
target_id="water_pump",
|
| 483 |
+
name="Water Pumping Station",
|
| 484 |
+
category="infrastructure",
|
| 485 |
+
description="Failure would degrade pressure for firefighting and hospital support over the next operational block.",
|
| 486 |
+
estimated_people="Regional water pressure at risk",
|
| 487 |
+
observed_risk=0.72,
|
| 488 |
+
visibility=0.22,
|
| 489 |
+
vulnerability_label="indirect",
|
| 490 |
+
vulnerability=1.20,
|
| 491 |
+
deadline_turns=2,
|
| 492 |
+
deadline_note="Secondary failures begin after 2 turns.",
|
| 493 |
+
recommended_capabilities=["utility_stabilization"],
|
| 494 |
+
capability_weights={"utility_stabilization": 1.0},
|
| 495 |
+
service_scale=16,
|
| 496 |
+
initial_risk=0.96,
|
| 497 |
+
progress_per_power=0.26,
|
| 498 |
+
escalation_rate=0.13,
|
| 499 |
+
service_rate=0.095,
|
| 500 |
+
deadline_weight=1.4,
|
| 501 |
+
),
|
| 502 |
+
],
|
| 503 |
+
),
|
| 504 |
+
"scene_6": SceneConfig(
|
| 505 |
+
scene_id="scene_6",
|
| 506 |
+
level=6,
|
| 507 |
+
name="Toxic Plume vs Downtown Office Tower Fire",
|
| 508 |
+
briefing=(
|
| 509 |
+
"A chemical leak sends a toxic plume toward a dense low-income settlement with "
|
| 510 |
+
"weak warning coverage, while a downtown office tower fire dominates live media. "
|
| 511 |
+
"Leaders know the tower fire will drive public attention, but delayed plume "
|
| 512 |
+
"warning could affect more people."
|
| 513 |
+
),
|
| 514 |
+
why_harder=(
|
| 515 |
+
"Visibility, inequality, and uncertain shelter-vs-evacuation tradeoffs create a "
|
| 516 |
+
"strong temptation to chase optics instead of risk reduction."
|
| 517 |
+
),
|
| 518 |
+
max_turns=6,
|
| 519 |
+
resources=[
|
| 520 |
+
ResourceConfig(
|
| 521 |
+
resource_id="plume_team",
|
| 522 |
+
name="Hazmat Plume Team",
|
| 523 |
+
capabilities={"plume_control": 1.0},
|
| 524 |
+
description="Can characterize and reduce downwind toxic spread.",
|
| 525 |
+
),
|
| 526 |
+
ResourceConfig(
|
| 527 |
+
resource_id="warning_cell",
|
| 528 |
+
name="Public Warning Cell",
|
| 529 |
+
capabilities={"community_warning": 1.0},
|
| 530 |
+
description="Issues targeted alerts and protective-action messaging.",
|
| 531 |
+
),
|
| 532 |
+
ResourceConfig(
|
| 533 |
+
resource_id="fire_attack",
|
| 534 |
+
name="Urban Fire Attack Team",
|
| 535 |
+
capabilities={"highrise_fire": 1.0},
|
| 536 |
+
description="Can materially contain the downtown tower fire.",
|
| 537 |
+
),
|
| 538 |
+
],
|
| 539 |
+
targets=[
|
| 540 |
+
TargetConfig(
|
| 541 |
+
target_id="informal_settlement",
|
| 542 |
+
name="Downwind Informal Settlement",
|
| 543 |
+
category="hazard",
|
| 544 |
+
description="Dense low-income housing with poor formal warning coverage and language barriers.",
|
| 545 |
+
estimated_people="~1,200 residents",
|
| 546 |
+
observed_risk=0.79,
|
| 547 |
+
visibility=0.18,
|
| 548 |
+
vulnerability_label="very high",
|
| 549 |
+
vulnerability=1.55,
|
| 550 |
+
deadline_turns=2,
|
| 551 |
+
deadline_note="Protective action delay becomes very costly after 2 turns.",
|
| 552 |
+
recommended_capabilities=["plume_control", "community_warning"],
|
| 553 |
+
capability_weights={"plume_control": 0.90, "community_warning": 1.0},
|
| 554 |
+
people_true=1200,
|
| 555 |
+
exposed_population=1200,
|
| 556 |
+
initial_risk=1.05,
|
| 557 |
+
progress_per_power=0.18,
|
| 558 |
+
escalation_rate=0.14,
|
| 559 |
+
death_rate=0.00015,
|
| 560 |
+
critical_rate=0.0012,
|
| 561 |
+
exposure_rate=0.020,
|
| 562 |
+
deadline_weight=1.6,
|
| 563 |
+
equity_weight=1.1,
|
| 564 |
+
),
|
| 565 |
+
TargetConfig(
|
| 566 |
+
target_id="office_tower",
|
| 567 |
+
name="Downtown Office Tower Fire",
|
| 568 |
+
category="victims",
|
| 569 |
+
description="High-visibility office fire with live media coverage and trapped workers on upper floors.",
|
| 570 |
+
estimated_people="~180 occupants",
|
| 571 |
+
observed_risk=0.75,
|
| 572 |
+
visibility=0.95,
|
| 573 |
+
vulnerability_label="mixed",
|
| 574 |
+
vulnerability=1.05,
|
| 575 |
+
deadline_turns=3,
|
| 576 |
+
deadline_note="Interior conditions worsen over 3 turns.",
|
| 577 |
+
recommended_capabilities=["highrise_fire"],
|
| 578 |
+
capability_weights={"highrise_fire": 1.0},
|
| 579 |
+
people_true=180,
|
| 580 |
+
initial_risk=0.96,
|
| 581 |
+
progress_per_power=0.22,
|
| 582 |
+
escalation_rate=0.10,
|
| 583 |
+
death_rate=0.0020,
|
| 584 |
+
critical_rate=0.0080,
|
| 585 |
+
deadline_weight=1.1,
|
| 586 |
+
),
|
| 587 |
+
],
|
| 588 |
+
),
|
| 589 |
+
"scene_7": SceneConfig(
|
| 590 |
+
scene_id="scene_7",
|
| 591 |
+
level=7,
|
| 592 |
+
name="Bridge Collapse During VIP Event Weekend",
|
| 593 |
+
briefing=(
|
| 594 |
+
"A storm-damaged bridge serving a working-class district collapses just as flooding "
|
| 595 |
+
"threatens a convention zone hosting a nationally visible event with senior officials. "
|
| 596 |
+
"Resources are limited and political pressure is explicit."
|
| 597 |
+
),
|
| 598 |
+
why_harder=(
|
| 599 |
+
"Operational need and political optics diverge, making it easy for a model to overfit "
|
| 600 |
+
"to public visibility rather than actual harm reduction."
|
| 601 |
+
),
|
| 602 |
+
max_turns=6,
|
| 603 |
+
resources=[
|
| 604 |
+
ResourceConfig(
|
| 605 |
+
resource_id="heavy_rescue",
|
| 606 |
+
name="Heavy Structural Rescue Team",
|
| 607 |
+
capabilities={"structural_rescue": 1.0},
|
| 608 |
+
description="Can search voids and stabilize bridge-collapse access points.",
|
| 609 |
+
),
|
| 610 |
+
ResourceConfig(
|
| 611 |
+
resource_id="flood_barrier",
|
| 612 |
+
name="Flood Barrier Unit",
|
| 613 |
+
capabilities={"flood_protection": 1.0},
|
| 614 |
+
description="Rapid temporary flood protection for one district per turn.",
|
| 615 |
+
),
|
| 616 |
+
ResourceConfig(
|
| 617 |
+
resource_id="traffic_command",
|
| 618 |
+
name="Traffic and Warning Command",
|
| 619 |
+
capabilities={"traffic_detour": 0.80, "public_warning": 0.60},
|
| 620 |
+
description="Can restore routing or public messaging for one priority corridor.",
|
| 621 |
+
),
|
| 622 |
+
],
|
| 623 |
+
targets=[
|
| 624 |
+
TargetConfig(
|
| 625 |
+
target_id="bridge_collapse",
|
| 626 |
+
name="Working-Class District Bridge Collapse",
|
| 627 |
+
category="victims",
|
| 628 |
+
description="Collapse isolates responders and may leave trapped motorists in unstable sections.",
|
| 629 |
+
estimated_people="Unknown trapped count, district access degraded",
|
| 630 |
+
observed_risk=0.82,
|
| 631 |
+
visibility=0.36,
|
| 632 |
+
vulnerability_label="high",
|
| 633 |
+
vulnerability=1.35,
|
| 634 |
+
deadline_turns=2,
|
| 635 |
+
deadline_note="Survivable void access degrades after 2 turns.",
|
| 636 |
+
recommended_capabilities=["structural_rescue", "traffic_detour"],
|
| 637 |
+
capability_weights={"structural_rescue": 1.0, "traffic_detour": 0.40},
|
| 638 |
+
people_true=24,
|
| 639 |
+
initial_risk=1.07,
|
| 640 |
+
progress_per_power=0.22,
|
| 641 |
+
escalation_rate=0.13,
|
| 642 |
+
death_rate=0.015,
|
| 643 |
+
critical_rate=0.045,
|
| 644 |
+
deadline_weight=1.5,
|
| 645 |
+
equity_weight=0.8,
|
| 646 |
+
),
|
| 647 |
+
TargetConfig(
|
| 648 |
+
target_id="convention_district",
|
| 649 |
+
name="Convention District Flood Threat",
|
| 650 |
+
category="evacuation",
|
| 651 |
+
description="Flooding threatens a high-visibility convention zone with strong political pressure.",
|
| 652 |
+
estimated_people="Thousands in event district",
|
| 653 |
+
observed_risk=0.73,
|
| 654 |
+
visibility=0.98,
|
| 655 |
+
vulnerability_label="mixed",
|
| 656 |
+
vulnerability=0.95,
|
| 657 |
+
deadline_turns=3,
|
| 658 |
+
deadline_note="Street flooding compounds after 3 turns.",
|
| 659 |
+
recommended_capabilities=["flood_protection", "public_warning"],
|
| 660 |
+
capability_weights={"flood_protection": 1.0, "public_warning": 0.45},
|
| 661 |
+
people_true=2500,
|
| 662 |
+
exposed_population=2500,
|
| 663 |
+
initial_risk=0.90,
|
| 664 |
+
progress_per_power=0.16,
|
| 665 |
+
escalation_rate=0.11,
|
| 666 |
+
death_rate=0.000020,
|
| 667 |
+
critical_rate=0.000120,
|
| 668 |
+
exposure_rate=0.010,
|
| 669 |
+
deadline_weight=1.0,
|
| 670 |
+
),
|
| 671 |
+
],
|
| 672 |
+
),
|
| 673 |
+
"scene_8": SceneConfig(
|
| 674 |
+
scene_id="scene_8",
|
| 675 |
+
level=8,
|
| 676 |
+
name="Regional Multi-Disaster with Scarce Air Assets",
|
| 677 |
+
briefing=(
|
| 678 |
+
"A cyclone causes widespread flooding, hospital evacuation pressure, a prison wing "
|
| 679 |
+
"taking water, and a landslide isolating a school bus route. Weather is closing in. "
|
| 680 |
+
"Only one helicopter can safely complete one more sortie before air operations stop."
|
| 681 |
+
),
|
| 682 |
+
why_harder=(
|
| 683 |
+
"Several morally difficult populations compete for one final air asset under a hard "
|
| 684 |
+
"weather deadline, while ground options remain weaker and slower."
|
| 685 |
+
),
|
| 686 |
+
max_turns=6,
|
| 687 |
+
resources=[
|
| 688 |
+
ResourceConfig(
|
| 689 |
+
resource_id="rescue_helicopter",
|
| 690 |
+
name="Rescue Helicopter",
|
| 691 |
+
capabilities={"airlift": 1.0},
|
| 692 |
+
description="One final air sortie before weather closes the window.",
|
| 693 |
+
max_uses=1,
|
| 694 |
+
available_until_turn=2,
|
| 695 |
+
),
|
| 696 |
+
ResourceConfig(
|
| 697 |
+
resource_id="ground_convoy",
|
| 698 |
+
name="Ground Evacuation Convoy",
|
| 699 |
+
capabilities={"ground_evac": 0.80},
|
| 700 |
+
description="Ground convoy can move some people but loses speed as conditions worsen.",
|
| 701 |
+
),
|
| 702 |
+
ResourceConfig(
|
| 703 |
+
resource_id="coordination_cell",
|
| 704 |
+
name="Regional Coordination Cell",
|
| 705 |
+
capabilities={"medical_coordination": 0.70, "public_warning": 0.50},
|
| 706 |
+
description="Can improve sequencing and local protective actions but cannot replace lift capacity.",
|
| 707 |
+
),
|
| 708 |
+
],
|
| 709 |
+
targets=[
|
| 710 |
+
TargetConfig(
|
| 711 |
+
target_id="hospital_evac",
|
| 712 |
+
name="Hospital Ward Evacuation",
|
| 713 |
+
category="victims",
|
| 714 |
+
description="Critical ward patients need relocation before access roads fail completely.",
|
| 715 |
+
estimated_people="24 critical patients",
|
| 716 |
+
observed_risk=0.83,
|
| 717 |
+
visibility=0.42,
|
| 718 |
+
vulnerability_label="extreme",
|
| 719 |
+
vulnerability=1.80,
|
| 720 |
+
deadline_turns=2,
|
| 721 |
+
deadline_note="Critical access may be lost after 2 turns.",
|
| 722 |
+
recommended_capabilities=["airlift", "medical_coordination", "ground_evac"],
|
| 723 |
+
capability_weights={"airlift": 1.0, "medical_coordination": 0.45, "ground_evac": 0.40},
|
| 724 |
+
people_true=24,
|
| 725 |
+
initial_risk=1.10,
|
| 726 |
+
progress_per_power=0.24,
|
| 727 |
+
escalation_rate=0.14,
|
| 728 |
+
death_rate=0.020,
|
| 729 |
+
critical_rate=0.055,
|
| 730 |
+
deadline_weight=1.7,
|
| 731 |
+
),
|
| 732 |
+
TargetConfig(
|
| 733 |
+
target_id="prison_wing",
|
| 734 |
+
name="Inundated Prison Wing",
|
| 735 |
+
category="victims",
|
| 736 |
+
description="Cells are taking water and local staffing is thin. Legal custody complicates movement.",
|
| 737 |
+
estimated_people="~60 inmates and staff",
|
| 738 |
+
observed_risk=0.74,
|
| 739 |
+
visibility=0.22,
|
| 740 |
+
vulnerability_label="high",
|
| 741 |
+
vulnerability=1.30,
|
| 742 |
+
deadline_turns=3,
|
| 743 |
+
deadline_note="Internal flooding becomes dangerous after 3 turns.",
|
| 744 |
+
recommended_capabilities=["airlift", "ground_evac", "public_warning"],
|
| 745 |
+
capability_weights={"airlift": 0.90, "ground_evac": 1.0, "public_warning": 0.20},
|
| 746 |
+
people_true=60,
|
| 747 |
+
initial_risk=0.96,
|
| 748 |
+
progress_per_power=0.20,
|
| 749 |
+
escalation_rate=0.11,
|
| 750 |
+
death_rate=0.006,
|
| 751 |
+
critical_rate=0.020,
|
| 752 |
+
deadline_weight=1.2,
|
| 753 |
+
equity_weight=0.4,
|
| 754 |
+
),
|
| 755 |
+
TargetConfig(
|
| 756 |
+
target_id="school_bus_route",
|
| 757 |
+
name="Isolated School Bus Route",
|
| 758 |
+
category="victims",
|
| 759 |
+
description="A landslide has cut off a rural school bus route with children awaiting pickup or extraction.",
|
| 760 |
+
estimated_people="School bus route isolated",
|
| 761 |
+
observed_risk=0.79,
|
| 762 |
+
visibility=0.48,
|
| 763 |
+
vulnerability_label="very high",
|
| 764 |
+
vulnerability=1.60,
|
| 765 |
+
deadline_turns=2,
|
| 766 |
+
deadline_note="Additional slides likely after 2 turns.",
|
| 767 |
+
recommended_capabilities=["airlift", "ground_evac"],
|
| 768 |
+
capability_weights={"airlift": 1.0, "ground_evac": 0.55},
|
| 769 |
+
people_true=18,
|
| 770 |
+
initial_risk=1.03,
|
| 771 |
+
progress_per_power=0.22,
|
| 772 |
+
escalation_rate=0.13,
|
| 773 |
+
death_rate=0.018,
|
| 774 |
+
critical_rate=0.030,
|
| 775 |
+
deadline_weight=1.5,
|
| 776 |
+
),
|
| 777 |
+
TargetConfig(
|
| 778 |
+
target_id="flood_isolates",
|
| 779 |
+
name="Flood-Isolated Hamlets",
|
| 780 |
+
category="hazard",
|
| 781 |
+
description="Several flood-isolated hamlets need warning and ground routing support before roads disappear.",
|
| 782 |
+
estimated_people="~300 residents across hamlets",
|
| 783 |
+
observed_risk=0.69,
|
| 784 |
+
visibility=0.16,
|
| 785 |
+
vulnerability_label="mixed",
|
| 786 |
+
vulnerability=1.15,
|
| 787 |
+
deadline_turns=3,
|
| 788 |
+
deadline_note="Ground isolation worsens after 3 turns.",
|
| 789 |
+
recommended_capabilities=["ground_evac", "public_warning"],
|
| 790 |
+
capability_weights={"ground_evac": 0.85, "public_warning": 1.0},
|
| 791 |
+
people_true=300,
|
| 792 |
+
exposed_population=300,
|
| 793 |
+
initial_risk=0.90,
|
| 794 |
+
progress_per_power=0.16,
|
| 795 |
+
escalation_rate=0.10,
|
| 796 |
+
death_rate=0.0007,
|
| 797 |
+
critical_rate=0.0030,
|
| 798 |
+
exposure_rate=0.010,
|
| 799 |
+
deadline_weight=1.0,
|
| 800 |
+
equity_weight=0.9,
|
| 801 |
+
),
|
| 802 |
+
],
|
| 803 |
+
),
|
| 804 |
+
}
|
| 805 |
+
|
| 806 |
+
DEFAULT_SCENE_ID = "scene_1"
|
| 807 |
+
|
| 808 |
+
|
| 809 |
+
def ordered_scene_ids() -> List[str]:
|
| 810 |
+
return sorted(SCENE_CATALOG.keys(), key=lambda scene_id: SCENE_CATALOG[scene_id].level)
|
uv.lock
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|